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3D Art - Modelling, Digital and Game Art

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  • The Art of Atomhawk Design - Volume 1

    10 Review(s)
    The Art of Atomhawk Design: Volume 1 is an exceptional collection of concept art from up-and-coming studio Atomhawk Design, ranging from characters and vehicles to environments and action scenes.

    Regular Price: $37.88

    Special Price Incl. Tax: $6.32

  • Total Textures V14:R2 - "Fantasy" (Download Only)

    2 Review(s)
    Total Textures V14:R2 - "Fantasy" is a collection of fantasy textures that have been researched and painted by three in-house artists and six professional freelance artists. The textures include custom bumps and many specular and alpha maps, all of which are 100% seamless.

    Regular Price: $40.42

    Special Price Incl. Tax: $28.30

  • Next Gen Character - 3ds Max (Download Only)

    4 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.
    Incl. Tax: $12.57

  • 3DCreative: Issue 047 - July 2009 (Download Only)

    Our biggest new project to get your teeth stuck into this month is our Next Gen Character Creation Series, in which we have some great talents in the forms of Joseph Harford, James Busby, Gavin Goulden and John Hayes writing for you a six-part series on how to create a next gen character in 3ds Max (Joe), LightWave (James), Maya (Gavin) and last but not least, modo (John). The first chapter in the series is all about the low-res base mesh, which our artists knock up using ZSpheres in ZBrush and then proceed into the various software packages to clean it up in preparation for part two of the series: the high-res sculpt.
    Incl. Tax: $3.47

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $37.88

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    Out of stock

  • ZBrush Character Sculpting: Volume 1

    26 Review(s)
    ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. Drawing on the traditional roots of classical sculpture, this book also investigates how these teachings can be successfully applied to the 3D medium to create jaw-dropping sculpts.
    Incl. Tax: $37.88

    Out of stock

    Out of stock

  • Digital Art Masters: Volume 6 - SOLD OUT!

    10 Review(s)
    Digital Art Masters: Volume 6 delves into the working practices of some of the world's best digital artists to reveal the creation processes behind their breathtaking images.
    Incl. Tax: $40.42

    Out of stock

    Out of stock

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