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3D Art - Modelling, Digital and Game Art

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  • Regular Price: $33.70

    Special Price Incl. Tax: $12.47

  • 3DCreative: Issue 090 - Feb2013 (Download Only)

    Next in our series on Speed Sculpting with ZBrush is a fascinating one-off tutorial by CG artist Daniel Bystedt. Daniel's tutorial gives us some handy hints on creating a realistic sculpt and divulges some of those universal sculpting tricks that can be used to create features on any humanoid model.
  • 3DCreative: Issue 089 - Jan2013 (Download Only)

    4 Review(s)
    This issue's awesome cover image is the creation of Pedro Conti, who created this character for the short animation One More Beer, which the talented 3D artist talked to us about when we caught up with him for this month's interview.
  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
  • 3DCreative: Issue 087 - Nov2012 (Download Only)

    1 Review(s)
    This month we bring you part one of a brilliant new tutorial series, by Andrew Hickinbottom, a talented and experienced character modeler, with a penchant for stylized pin-up girls. In this series Andrew will cover modeling, UV'ing, texturing, lighting, creating the background and post-production. Andrew kicks things off in this chapter by talking us through the modeling of his character ‘Olivia', who beautifully graces the cover.
  • 3DCreative: Issue 086 - Oct2012 (Download Only)

    2 Review(s)
    Let's get started with this issue's stunning cover by Daniel Bystedt, which is the first installment to brand new tutorial series: ZBrush Quadrapeds. ZBrush is an impressive piece of software that can accomplish so much. With endless possibilities, your imagination is the limit. In this series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrapeds, and Daniel is the first to get the ball rolling!
  • Cartoon Critters (Download Only)

    34 Review(s)
    Creating cartoon animals is a great starting point for anyone who is thinking about having a go at 3D. Cartoon animals are usually made up of shapes and forms that are fairly simple to model, and since realism is not the focus of this kind of work, it gives you an opportunity to be expressive and experimental at all points of the creative process. In this eBook the artists will be talking you through how to approach this task, firstly by concentrating on how to create your idea, but then moving on to the modeling, texturing and post-production. Each chapter provides you with an opportunity to see into the workflow of these outstanding industry professionals and learn valuable techniques you can use in your own workflow.
    Incl. Tax: $12.42

  • 3DCreative: Issue 084 - Aug2012 (Download Only)

    1 Review(s)
    We'll start by considering the fantastic image that graces the cover of this month's issue, which was created by the talented Oleg Nikolov. References and a solid design are always important when it comes to fantasy creatures and Oleg explains how his design concept for Bagpiper was influenced by Bulgarian folklore, while also covering how he used ZBrush extensively to model and pose his mystical character.
  • 3DCreative: Issue 083 - Jul2012 (Download Only)

    1 Review(s)
    Let's kick things off with the brilliant cover image, which is part of our building droids series. We provided Victoria Passariello with a 2D concept and technical drawings and she shows us how to build an accurate 3D model of her very useful repair droid.
  • Classical Sculpture (Download Only)

    4 Review(s)
    Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Celeritas - Cinema 4D (Download Only)

    2 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • 3DTotal's Stylizing Toons (Download Only)

    3 Review(s)
    Introducing 3DTotal's Stylizing Toons tutorial eBook, which uses both 3ds Max and ZBrush. Stylized Cartoon characters are very popular in the world of CG. However they are not always well executed. The art of finding a balance between exaggeration and design has caused artists problems for a long time. In this eBook Jose Alves da Silva will be showing us how to address this balance and master it to create stunning stylized cartoons. The entire process is explained from beginning to end, starting with gathering references and creating the concept through to modelling, sculpting texturing, lighting and post-production for both an Animal and Human character. If this is the kind of CG work you are into this is a must have eBook.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Wayne Robson's Mudbox Character Creations (Download Only)

    2 Review(s)
    Mudbox Female Character is 51 pages of priceless Mudbox tuition by Wayne Robson; one of the most respected Mudbox artists in the world. This eBook provides a comprehensive guide to sculpting female characters and creatures using Mudbox. Wayne Robson will talk us through how he identifies the characteristics that define what is unique in each of our female characters and gives detailed advice as to how to sculpt these, using many of the features and tools that are available when working in Mudbox. As an added bonus Wayne has provided the base mesh he used plus hours of video training to demonstrate some of Mudbox's versatile tolls in use. From an obese and elderly women, to a vampire and werewolf, this series covers everything any beginner or experienced Mudbox user could need.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Introduction To V-Ray - 3DSMax + V-Ray (Download Only)

    4 Review(s)
    Welcome to the Introduction to V-Ray (for 3ds Max) - Parisienne Apartment eBook tutorial series which will cover all the key parameters of V-Ray: global illumination, materials, lighting and more. We will look in-depth at each setting - how it works, what repercussions it has - and we will also take a peek at some of the special features that V-Ray has to offer. If you've ever had any doubts about how to get into V-Ray, or you simply would just like to know a little more about a particular section of the software, this eBook series is for you!

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

  • Lighting La Salle 3DSMax + Mental Ray (Download Only)

    7 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

    Regular Price: $12.42

    Special Price Incl. Tax: $3.74

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