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3D Art - Modelling, Digital and Game Art

Items 31 to 45 of 86 total

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  • 3DCreative: Issue 096 - August 2013 (Download Only)

    7 Review(s)
    At first glance, you'll notice our usual top-notch artwork on the front cover and the usual references to the amazing content inside; but take a look beyond that familiar shell to where our tutorials usually reside, and you'll encounter a brand new design: We've changed our layouts!
  • 3DCreative: Issue 095 - July2013 (Download Only)

    1 Review(s)
    Stuck on sculpting the perfect person? Confused by the intricate contours of the human form? You've come to the right place! Our character-packed July issue of 3DCreative is full of insider's tips and techniques that will guide you through the process of creating your very own character.
  • 3DCreative: Issue 094 - June2013 (Download Only)

    1 Review(s)
    This issue we bring you introductions to character creation in both 3ds Max and Maya. To begin, Shareyko Dmitry Petrovich takes a 2D concept by Denis Zilber and shows you how to create reference planes and take it into the third dimension using 3ds Max. Meanwhile, Patrick Evrard gets you started in Maya with his helpful guide to creating stylized characters.
  • Character Production in 3ds Max (Download Only)

    1 Review(s)
    Over the last couple of years modeling realistic 3D heads and busts has become really popular. In this eBook series Rodrigue Pralier will explain how to do this using 3ds Max and ZBrush. From the basic head model to a highly detailed head sculpt, through to texturing and post-production, Rogrigue will cover every aspect of the creation process, providing us with the perfect opportunity to learn from his experience.
    Incl. Tax: $12.82

  • 3DCreative: Issue 093 - May2013 (Download Only)

    Last month we saw the last of our ZBrush speed sculpting projects, so this month we start afresh with a brand new series on creating that perfect ZBrush alien. To start us off, Tudor Fat shows us how to create a wheeled alien figure in his in-depth and comprehensive tutorial entitled The Engineer.
  • 3DCreative: Issue 092 - Apr2013 (Download Only)

    In our ZBrush Speed Sculpting tutorial, talented artist Mariano Steiner shares the interesting techniques he uses to create that perfect partial-zombie-corpse in his set of all-inclusive, how-to videos. And if that wasn't enough, we see the introduction of a brand new series on applying realistic textures and materials to objects, which is one of the most problematic areas in digital art.
  • 3DCreative: Issue 091 - Mar2013 (Download Only)

    2 Review(s)
    Our ZBrush Character Sculpting tutorial this month is brought to us by talented CG artist Nils Meyer. Here, Nils shares invaluable techniques on creating a realistic model and skin texture on his humanoid alien creature.
  • Regular Price: $34.78

    Special Price Incl. Tax: $12.87

  • 3DCreative: Issue 090 - Feb2013 (Download Only)

    Next in our series on Speed Sculpting with ZBrush is a fascinating one-off tutorial by CG artist Daniel Bystedt. Daniel's tutorial gives us some handy hints on creating a realistic sculpt and divulges some of those universal sculpting tricks that can be used to create features on any humanoid model.
  • Blending 3d and Photography (Download Only)

    7 Review(s)
    Mixing 3D and photography is a real skill and you've probably seen it attempted with varying results, as balancing an image containing photographs and rendered 3D elements can be very difficult. Often the 3D in the scene will stick out like a saw thumb. In this eBook Andrzej Sykut will be showing us how to achieve the perfect blend of 3D and photography by demonstrating the best way to take and prepare your photographs as well as create, light and render the geometry you would like to add to you images. Not only is this amazing technique demonstrated in detail but is illustrated with amazing results.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • 3DCreative: Issue 089 - Jan2013 (Download Only)

    4 Review(s)
    This issue's awesome cover image is the creation of Pedro Conti, who created this character for the short animation One More Beer, which the talented 3D artist talked to us about when we caught up with him for this month's interview.
  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
  • 3DCreative: Issue 087 - Nov2012 (Download Only)

    1 Review(s)
    This month we bring you part one of a brilliant new tutorial series, by Andrew Hickinbottom, a talented and experienced character modeler, with a penchant for stylized pin-up girls. In this series Andrew will cover modeling, UV'ing, texturing, lighting, creating the background and post-production. Andrew kicks things off in this chapter by talking us through the modeling of his character ‘Olivia', who beautifully graces the cover.
  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • 3DCreative: Issue 086 - Oct2012 (Download Only)

    2 Review(s)
    Let's get started with this issue's stunning cover by Daniel Bystedt, which is the first installment to brand new tutorial series: ZBrush Quadrapeds. ZBrush is an impressive piece of software that can accomplish so much. With endless possibilities, your imagination is the limit. In this series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrapeds, and Daniel is the first to get the ball rolling!

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