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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 117 - May 2015 (Download Only)

    3 Review(s)
    Concept design, 3D printing, texturing, and fantastic sci-fi art are at the forefront of this month’s issue. We speak to Tor Frick and Justin Goby Fields about their accomplishments, and marvel at Paul Braddock and James W. Cain’s 3D-printed handiwork. Mohammad Attaran also shares an insightful look into the making of our exciting cover image – it’s a tale of hard work and perseverance, which are of course the key to everything!

    Regular Price: $3.90

    Special Price Incl. Tax: $1.29

  • Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • 3DCreative: Issue 089 - Jan2013 (Download Only)

    4 Review(s)
    This issue's awesome cover image is the creation of Pedro Conti, who created this character for the short animation One More Beer, which the talented 3D artist talked to us about when we caught up with him for this month's interview.
    Incl. Tax: $3.90

  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • Celeritas - 3ds Max (Download Only)

    6 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • 3DCreative: Issue 065 - January 2011 (Download Only)

    1 Review(s)
    ZBrush Monsters has been an amazing series! Looking at the great images that have been created so far makes me want to give ZBrush a go! This month we are in the capable hands of Jesse Sandifer. If you like me are feeling the cold and prefer it a little warmer you will love this article as Jesse shows us how he created his Volcanic Monster.
    Incl. Tax: $3.59

  • 3DCreative: Issue 047 - July 2009 (Download Only)

    Our biggest new project to get your teeth stuck into this month is our Next Gen Character Creation Series, in which we have some great talents in the forms of Joseph Harford, James Busby, Gavin Goulden and John Hayes writing for you a six-part series on how to create a next gen character in 3ds Max (Joe), LightWave (James), Maya (Gavin) and last but not least, modo (John). The first chapter in the series is all about the low-res base mesh, which our artists knock up using ZSpheres in ZBrush and then proceed into the various software packages to clean it up in preparation for part two of the series: the high-res sculpt.
    Incl. Tax: $3.59

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