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3D Art - Modelling, Digital and Game Art

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  • Beginner's Character Creation in 3ds Max (Download Only)

    1 Review(s)
    This 8-part e-book on Character Creation in 3ds Max is aimed at beginners. Shareyko Dmitry Petrovich reveals how to turn a 2D concept by Denis Zilber into a fully rendered 3D character, from the first stages of mapping out reference planes, to all-out, fully detailed modeling. Seid Tursic then picks up from there and shows the important lighting and rendering stages that bring a character to life. Packed with a comprehensive detailed run-down of the entire character creation process, this is a useful resource for both aspiring and practicing character artists.
    Incl. Tax: $12.98

  • Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

    Regular Price: $3.90

    Special Price Incl. Tax: $1.29

  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

    Regular Price: $3.90

    Special Price Incl. Tax: $1.29

  • Master hard-surface modeling in 3ds Max (Download Only)

    2 Review(s)
    Arturo Garcia reveals how to turn a 2D concept drawing into an accurate and exciting 3D model of a destructive deforestation vehicle, from modeling through to rendering. Improve your hard-surface work with this step-by-step guide for 3ds Max.
    Incl. Tax: $12.98

  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.98

  • 3DCreative: Issue 110 - October 2014 (Download Only)

    In this month’s issue, we’re going to the movies with Ken Barthelmey (The Maze Runner) and Iker García Santander (Justin and the Knights of Valour), as they share their thoughts on the industry and experiences from the world of film. We’re also happy to be trying something new with our Spotlight feature, a versatile space for different kinds of 3D artists and their projects. This month, we’re proud to feature traditional sculptor Jonathan Payne and his extraordinary clay creations. They’re pretty unsettling – you’ve been warned!
    Incl. Tax: $3.90

  • 3DCreative: Issue 109 - September 2014 (Download Only)

    We’re kicking off this month with two wonderful interviewees, Leticia Reinaldo and Nikita Veprikov, both of whom have something to say about finding your own voice and, most important of all, having fun! We certainly hope you have fun reading this issue, where we’ve gathered a wealth of knowledge and resources to help you learn, improve, and find that creative voice we all look for.
    Incl. Tax: $3.90

  • 3DCreative: Issue 108 - August 2014 (Download Only)

    1 Review(s)
    This month we speak to Argentine animation legend Juan José Campanella ahead of his star-studded new family movie, The Unbeatables. Louie Tucci shares his pearls of industry wisdom and gives us a sneaky peek at a 3D printer in action. John A. Martini cooks an actual burger in pursuit of his art, and Cézar Brandão shares a look behind one of his beautiful portraits.
    Incl. Tax: $3.90

  • 3DCreative: Issue 107 - July 2014 (Download Only)

    1 Review(s)
    One of the many things the artists in 3dcreative have taught us is the importance of following your passions. As such, we are pleased to be featuring the work of two of our favorite character artists: Bryan Wynia and Justin Bintz. Our cover artist Bryan reflects on his exciting career history, while Justin shares the excitement of the early stages of his success.
    Incl. Tax: $3.90

  • 3DCreative: Issue 106 - June 2014 (Download Only)

    1 Review(s)
    So many of the great 3D artists we speak to tell us how important history and traditional art is to them when it comes to references and inspiration, but in this issue of 3dcreative, we will be looking at what 3D skills can bring to the world of art history! Carlos Bayod Lucini explains how he and artist Manuel Franquelo have developed the Lucida scanner which, with the help of a few 3D artists, perfectly recreates historic monuments, preserving the original for generations to come.
    Incl. Tax: $3.90

  • 3DCreative: Issue 105 - May 2014 (Download Only)

    3 Review(s)
    We are constantly amazed by the advancements in 3D printing, repeatedly blowing our excitable minds! So this month we have brought in Francis Bitonti, best known for his collaborative 3D-printed dress worn by Dita Von Teese, to talk to us about careers in 3D design and his exciting new collaborations with MakerBot and 3D Hubs. On top of this, we look at the excellent craftsmanship of our cover artist, Pablo Muñoz Gomez’s ZBrush sketchbook, as well as checking out Kurt Papstein’s speedy sculpting and much, much more.
    Incl. Tax: $3.90

  • 3DCreative: Issue 104 - April 2014 (Download Only)

    It’s important to experiment and find your skills and passions. With this in mind, we have a varied array of tutorials to help you to refine your practice: from hard-surface modeling to texturing and sketching. You’ll also find creative advice from some of the industry’s top character designers including Kurt Papstein and our cover artist, Jeff Miller. Alongside this, discover software tips and tricks for 3ds Max, Maya, ZBrush and more! There’s plenty inside to help you refine your practice, so it’s time to get working!
    Incl. Tax: $3.90

  • 3DCreative: Issue 103 - March 2014 (Download Only)

    1 Review(s)
    Fact: Mathieu Aerni created our cover image Get out of my yard!!! in just one night! This issue, Mathieu demonstrates that incredible 3D images don’t need to take days to create. With an understanding of sculpting anatomy and materials, you can generate interesting characters in next no time at all! Add to this helpings of character inspiration from the exceptionally talented Katon Callaway, and you get an issue packed with industry insights and helpful techniques.
    Incl. Tax: $3.90

  • Learn to create realistic shaders (Download Only)

    6 Review(s)
    Luciano Iurino reveals the key to creating realistic textures in a three-chapter e-book guide dedicated to shaders. Focusing on textures and lighting in 3ds Max, discover how to create the perfect textured finish to your models in this three-chapter e-book guide. Luciano’s lessons will teach you how to create the great results on both the free model provided, which you can also apply to your own assets.
    Incl. Tax: $12.98

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