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3D Art - Modelling, Digital and Game Art

14 Item(s)

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  • Create a photorealistic still-life (Download Only)

    2 Review(s)
    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.
    Incl. Tax: $12.98

  • Learn to create realistic shaders (Download Only)

    6 Review(s)
    Luciano Iurino reveals the key to creating realistic textures in a three-chapter e-book guide dedicated to shaders. Focusing on textures and lighting in 3ds Max, discover how to create the perfect textured finish to your models in this three-chapter e-book guide. Luciano’s lessons will teach you how to create the great results on both the free model provided, which you can also apply to your own assets.
    Incl. Tax: $12.98

  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
    Incl. Tax: $3.90

  • 3DCreative: Issue 093 - May2013 (Download Only)

    Last month we saw the last of our ZBrush speed sculpting projects, so this month we start afresh with a brand new series on creating that perfect ZBrush alien. To start us off, Tudor Fat shows us how to create a wheeled alien figure in his in-depth and comprehensive tutorial entitled The Engineer.
    Incl. Tax: $3.90

  • 3DCreative: Issue 092 - Apr2013 (Download Only)

    In our ZBrush Speed Sculpting tutorial, talented artist Mariano Steiner shares the interesting techniques he uses to create that perfect partial-zombie-corpse in his set of all-inclusive, how-to videos. And if that wasn't enough, we see the introduction of a brand new series on applying realistic textures and materials to objects, which is one of the most problematic areas in digital art.
    Incl. Tax: $3.90

  • Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • 3DCreative: Issue 090 - Feb2013 (Download Only)

    Next in our series on Speed Sculpting with ZBrush is a fascinating one-off tutorial by CG artist Daniel Bystedt. Daniel's tutorial gives us some handy hints on creating a realistic sculpt and divulges some of those universal sculpting tricks that can be used to create features on any humanoid model.
    Incl. Tax: $3.90

  • Blending 3d and Photography (Download Only)

    7 Review(s)
    Mixing 3D and photography is a real skill and you've probably seen it attempted with varying results, as balancing an image containing photographs and rendered 3D elements can be very difficult. Often the 3D in the scene will stick out like a saw thumb. In this eBook Andrzej Sykut will be showing us how to achieve the perfect blend of 3D and photography by demonstrating the best way to take and prepare your photographs as well as create, light and render the geometry you would like to add to you images. Not only is this amazing technique demonstrated in detail but is illustrated with amazing results.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • Regular Price: $35.23

    Special Price Incl. Tax: $13.04

  • 3DCreative: Issue 083 - Jul2012 (Download Only)

    1 Review(s)
    Let's kick things off with the brilliant cover image, which is part of our building droids series. We provided Victoria Passariello with a 2D concept and technical drawings and she shows us how to build an accurate 3D model of her very useful repair droid.
    Incl. Tax: $3.59

  • 3DTotal's Stylizing Toons (Download Only)

    3 Review(s)
    Introducing 3DTotal's Stylizing Toons tutorial eBook, which uses both 3ds Max and ZBrush. Stylized Cartoon characters are very popular in the world of CG. However they are not always well executed. The art of finding a balance between exaggeration and design has caused artists problems for a long time. In this eBook Jose Alves da Silva will be showing us how to address this balance and master it to create stunning stylized cartoons. The entire process is explained from beginning to end, starting with gathering references and creating the concept through to modelling, sculpting texturing, lighting and post-production for both an Animal and Human character. If this is the kind of CG work you are into this is a must have eBook.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • Next Gen Character - 3ds Max (Download Only)

    4 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.98

    Special Price Incl. Tax: $3.91

  • Tuc Tuc - 3ds Max (Download Only)

    5 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.

    Regular Price: $11.16

    Special Price Incl. Tax: $3.91

  • Bugatti Veyron - 3ds Max (Download Only)

    8 Review(s)
    This 116-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

    Regular Price: $11.16

    Special Price Incl. Tax: $3.91

14 Item(s)

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