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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 070 - Jun2011 (Download Only)

    1 Review(s)
    The Classical Sculpture series has been a real surprise package. The tutorials have been an insight into not only the history of sculpture and its varying styles, but also into some of the amazing tools available in ZBrush. In this issue Rafael Ghencev turns his attention to Roman Sculpture and specifically a bust.
  • 3DCreative: Issue 069 - May2011 (Download Only)

    In this series Tamara Bakhlycheva will show us the entire process she uses to create the images from the concept through to the final production of the image. In this first chapter she sets of at an alarming rate and talks about the concepts and models the character!
  • 3DCreative: Issue 068 - April2011 (Download Only)

    In our new series ZBrush Classical sculpture Rafael Ghencev shows us how to sculpt in a classical style. As you can tell from the cover he has done a great job!
  • 3DTotal's Introduction to Rigging - Maya (Download Only)

    1 Review(s)
    The aim of this eBook is to show and explain how you might tackle rigging your 3D character for animation. The six chapters within this eBook will give help and advice to novices and experts who are looking to build on their rigging skills or approach rigging for the first time. The series gives a detailed step by step guide as to how to approach rigging but also shows us how to tackle common problems and issues that regularly occur even in a professional environment. The artists will be reflecting on working in the industry as well as talking us through their individual approaches to creating the best rigs possible.

    Regular Price: $12.07

    Special Price Incl. Tax: $3.64

  • 3DCreative: Issue 067 - March2011 (Download Only)

    1 Review(s)
    Richard Tilbury will continue his fantastic Photoshop Post Effects series this month by showing us how to create a space scene using only Photoshop. If you are creating stills this series is a must have! There are some great tips in this one that will save you hours of rendering time, and leave you with some really great work.
  • 3DCreative: Issue 066 - February 2011 (Download Only)

    This month's interview is with games industry pro Benoit Reginbal. Benoit is a master when it comes to creating low poly characters and painting textures. You will instantly recognise some of his models and will love his cool twist on familiar characters. Keep your eyes out for the items hidden in his models!
  • Lighting La Salle Maya Mental Ray (Download Only)

    7 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.

    Regular Price: $12.07

    Special Price Incl. Tax: $3.64

  • 3DCreative: Issue 065 - January 2011 (Download Only)

    1 Review(s)
    ZBrush Monsters has been an amazing series! Looking at the great images that have been created so far makes me want to give ZBrush a go! This month we are in the capable hands of Jesse Sandifer. If you like me are feeling the cold and prefer it a little warmer you will love this article as Jesse shows us how he created his Volcanic Monster.
  • 3DCreative: Issue 064 - December 2010 (Download Only)

    We have got so much great content in this issue that it is hard to know where to start, but we will kick off by talking about this month's interview which is with Jian Xu. Jian is a brilliant artist that has been setting the CG community a blaze with his amazingly realistic sculpts, and his ability to create such accurate skin.
  • 3DCreative: Issue 063 - November 2010 (Download Only)

    Forget bonfires, fireworks and Halloween. What we have in store for you this month is truly exciting! We have said a fond farewell to some really great tutorial series, but as always that means we have some really great new content coming your way!
  • 3DCreative: Issue 062 - October 2010 (Download Only)

    Time to say hello to a really cool new series that has provided us with this month's front cover, ZBrush Monster Creation. A lot of you may have seen some of the fruits of this series in some of the CG forums, and you will know that this is something to get excited about! Marthin Agusta produces his first tutorial for 3DCreative in this issue and gets us off to a perfect start with his mountain dwelling monster.
  • Lighting La Ruelle - Maya + mental ray (Download Only)

    9 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.

    Regular Price: $12.07

    Special Price Incl. Tax: $3.64

  • 3DCreative: Issue 061 - September 2010 (Download Only)

    This month's issue heralds the fifth birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever. We continue our interior lighting tutorial series and this month our artists calm things down a little and show us how to create low level romantic lighting, using just a few light sources. We also have Wayne Robson's master class in Mudbox Female Character Creation, which this month looks at Vampires.
  • 3DCreative: Issue 060 - August 2010 (Download Only)

    This month's cover image is the handy work of this month's interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.
  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.

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