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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 041 - January 2009 (Download Only)

    1 Review(s)
    This month, keeping with 3DCreative tradition, we have our two artist interviews, the first of which is with the one and only David Giraud, possibly best known for his work as senior character artist on Assassin's Creed at Ubisoft Montreal, and who is currently working on the upcoming game based on the 3D science-fiction film directed by James Cameron, Avatar.
    Incl. Tax: $2.85

  • Bugatti Veyron - Softimage XSI (Download Only)

    1 Review(s)
    This 81-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Aquarium - Softimage XSI (Download Only)

    This 46-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • 3D Environment Lighting - Softimage XSI (Download Only)

    4 Review(s)
    3D Environment Lighting is a 74-page tutorial series where, over the course of the six chapters, we detail how to light an environment under a number of different conditions. Each chapter covers a step-by-step guide to setting up lights, aimed at portraying the scene in a specific manner.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Tuc Tuc - Softimage XSI (Download Only)

    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Joan of Arc - Softimage XSI (Download Only)

    4 Review(s)
    Originally created for 3ds Max by Michel Roger, the popular "Joan of Arc” tutorial has now been translated for Maya, LightWave, Cinema4D and Softimage XSI. This tutorial takes you through the process of creating a female character from scratch and covers modeling, texturing, mapping and finally, adding bones.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Swordmaster - Softimage XSI (Download Only)

    Originally created by Seong-wha Jeong, the Swordmaster character has now been recreated in 3ds Max, Maya, Cinema 4D, LightWave and XSI by a talented team of artists. This precise, step-by-step tutorial shares how to produce this highly polished, low poly game character with detailed texturing for real-time rendering.

    Regular Price: $10.82

    Special Price Incl. Tax: $3.80

  • Cedric Seaut's Character Modeling (Download Only)

    15 Review(s)
    The aim of this eBook is to provide both an efficient and methodical approach to creating characters that can encompass both organic and mechanical components and equip artists with the knowledge to learn techniques used by industry professionals. The series provides an in depth account of creating a character from the concept and base mesh stages through to the final detailing and high poly sculpt.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • FX Particles and Dynamics in 3ds Max (Download Only)

    2 Review(s)
    Branching out from creating stills, this new 3DTotal eBook will instead be looking at how to set up FX and particle systems in 3ds Max. Industry pro Matt Chandler takes on the task of animating some of the most common and popular effects, with water (using RealFlow), smoke and fire (using FumeFX), and snow all included within this six-chapter series. With tips and tricks a plenty, and accompanying movies also included, this really is a great guide for anyone looking to improve their animation skills.
    Incl. Tax: $12.60

  • FX Particles and Dynamics in Maya (Download Only)

    4 Review(s)
    Branching out from creating stills, this new 3DTotal eBook will instead be looking at how to set up FX and particle systems in Maya. Industry pro Mike Zugschwert takes on the task of animating some of the most common and popular effects, with water, smoke and fire all included within this six-chapter series. With tips and tricks a plenty, and accompanying movies also included, this really is a great guide for anyone looking to improve their animation skills.
    Incl. Tax: $12.60

  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

    Regular Price: $3.79

    Special Price Incl. Tax: $1.25

  • Regular Price: $34.18

    Special Price Incl. Tax: $12.65

  • 3DCreative: Issue 124 - December 2015 (Download Only)

    3 Review(s)
    This month brings you great interviews with the likes of Dmitry Cheremisin and Matthias Develtere, tons of tutorials covering modeling, texturing and rendering, and more besides! Whether you’re in the mood for characters, objects or vehicles, fantasy or sci-fi, we hope there’s something here to tickle your fancy.

    Regular Price: $3.79

    Special Price Incl. Tax: $1.25

  • FREE ISSUE - 3DCreative: Issue 125 - January 2016 (Download Only)

    This month we get to chat with Tomi Väisänen and Leon Enriquez, as well as learning about posing characters, sculpting animals, rendering spaceships, creating smoke effects, and more.
    Incl. Tax: Free!

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $37.96

    Special Price Incl. Tax: $6.33

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15 Item(s)

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