Back

3D Art - Modelling, Digital and Game Art

12 Item(s)

per page

  • Character Design Quarterly - Sample Issue (Download Only)

    1 Review(s)
    This sample issue features a fantastic collection of tips and tutorials from talented artists, including Shaun Bryant, Avner Geller, and Stephanie Rizo. Additionally, Ida Hem builds a sense of disappointment into her character to create a cohesive story, and Almu Redondo shows how she uses standard practices from other disciplines, such as psychology and method acting, to innovate her design choices. You can also find inspiring words and invaluable career insights from renowned artists Meg Park, Kenneth Anderson, and Max Ulichney. Enjoy!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 04 (Download Only)

    3 Review(s)
    Issue 04 of Total magazine returns to the theme of anatomy, including features on basic form and proportions, how to prepare for a life drawing session, the structure of the human skull, and more!
    Incl. Tax: Free!

  • 3dtotal Anatomy: 3 piece set of animal figures

    1 Review(s)
    PLEASE NOTE: These items are currently on back order. Orders are estimated to be shipped in August.

    Any professional creature artist will tell you the importance of incorporating anatomical accuracy and therefore believability into your designs. Our half-écorché/half-skin animal anatomy figures offer detailed insight into the muscular structure and surface variation of animals commonly used as a basis for creature designs, capturing three distinct mammalian body types that are familiar to everyone but often misunderstood. They are a resource you can study in three dimensions, in person, which is incredibly valuable when photographs just aren’t cutting it and you aren’t able to study these animals in real life.


    Incl. Tax: $265.27

  • 3dtotal Anatomy: Equine figure

    1 Review(s)

    PLEASE NOTE: This item is currently on back order. Orders are estimated to be shipped in August.

    The horse is known to be a particularly difficult mammal to replicate, its forms often misunderstood even by experienced artists. Regularly used as a basis for fantasy beings such as dragons, unicorns, and kelpies, a solid understanding of a horse’s anatomy goes a long way in creature design. The half-écorché/half-skin equine figure offers you the chance to study both the muscular structure and the surface variations of a horse in detail, acting as a perfect resource when photographs aren’t enough and you aren’t able to study the animal in real life. If you want to produce believable and authentic creature designs then anatomical reference such as this is a must.



    Incl. Tax: $101.06

  • FREE MAGAZINE - Total Issue 01 (Download Only)

    2 Review(s)
    In the very first issue you will be treated to an introduction to the 3dtotal team, and an insight into some of the projects we are working on at the moment. Additionally you can enjoy some of our sci-fi themed articles and tutorials which we hope will help take your own work to the next step.
    Incl. Tax: Free!

  • The Artist's Guide to the Anatomy of the Human Head

    3 Review(s)
    The Artist's Guide to the Anatomy of the Human Head is an essential reference guide designed to help you not only understand anatomical forms and features but also to learn how to accurately and effectively portray emotion in any character-based artwork.
    Incl. Tax: $27.78

  • 3dtotal Anatomy: Adaptable male figure

    2 Review(s)
    Study more of the muscular detail and see that detail in multiple poses. Whether you are looking to improve your mastery of hand poses (notoriously an area of difficulty for artists) or develop more accurate dynamic poses for your characters, the larger scale of the adaptable male figure will allow you to see muscle structure and flow of the skin surface in more detail.
    Incl. Tax: $208.43

  • Anatomy for 3D Artists

    26 Review(s)
    Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything that today’s 3D artist needs to know in order to tackle the difficult task of recreating the human form in 3D. Starting with the use of 2D references, and moving on to practical and advanced 3D sculpting – including topology – the book covers every stage in the creation of all kinds of male and female figures. Featuring established artists such as Chris Legaspi and Mario Anger, Anatomy for 3D Artists also includes several master projects for an informative and in-depth overview of the 3D sculpting process of various forms, showing how the archetypal human form can be adapted to fit any character shape!
    Incl. Tax: $37.88

  • Art Fundamentals

    43 Review(s)
    Art fundamentals are the bread and butter of any artist and a clear understanding of the various elements is essential when it comes to producing a successful piece of work. Art Fundamentals addresses a number of key basic subjects such as color and light, composition, perspective and depth, and anatomy in a series of insightful chapters. Written by some of the most experienced artists in the games and film industries.
    Incl. Tax: $37.88

  • Photoshop for 3D (Download Only)

    21 Review(s)
    This six chapter eBook aims to show the value of post-production and, more specifically, the ways in which Photoshop can be used to aid the 3D pipeline. Over the course of the tutorial we shall focus on the various tools and techniques on offer in Photoshop that are frequently used to improve 3D renders.
    Incl. Tax: $12.57

  • 3DTotal's Geo2D (Download Only)

    3 Review(s)
    This eBook tutorial series resolves around the use of 3D as a starting point for digital painting. In particular we will explore the value of Google SketchUp, a free program enabling users to quickly build 3d environments using a set of intuitive tools.
    Incl. Tax: $12.57

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $37.88

    Out of stock

    Out of stock

12 Item(s)

per page