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3D Art - Modelling, Digital and Game Art

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  • FREE MAGAZINE - Total Issue 04 (Download Only)

    3 Review(s)
    Issue 04 of Total magazine returns to the theme of anatomy, including features on basic form and proportions, how to prepare for a life drawing session, the structure of the human skull, and more!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 03 (Download Only)

    Issue 03 of Total magazine focuses on the theme of characters, including tutorials from Randy Bishop, Denis Zilber, and Brun Croes to help you hone your character design skills. So, get stuck in and see what characters we can help you create in the issue!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 02 (Download Only)

    Welcome to total magazine issue two! This month’s focus is squarely on anatomy, with a mix of traditional, 2D, and 3D tutorials to get stuck into. So polish those tools, crack your fingers, and refine that muscle definition or nail that pose!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 01 (Download Only)

    2 Review(s)
    In the very first issue you will be treated to an introduction to the 3dtotal team, and an insight into some of the projects we are working on at the moment. Additionally you can enjoy some of our sci-fi themed articles and tutorials which we hope will help take your own work to the next step.
    Incl. Tax: Free!

  • FREE ISSUE - 3DCreative: Issue 125 - January 2016 (Download Only)

    This month we get to chat with Tomi Väisänen and Leon Enriquez, as well as learning about posing characters, sculpting animals, rendering spaceships, creating smoke effects, and more.
    Incl. Tax: Free!

  • Beginner's Character Creation in 3ds Max (Download Only)

    1 Review(s)
    This 8-part e-book on Character Creation in 3ds Max is aimed at beginners. Shareyko Dmitry Petrovich reveals how to turn a 2D concept by Denis Zilber into a fully rendered 3D character, from the first stages of mapping out reference planes, to all-out, fully detailed modeling. Seid Tursic then picks up from there and shows the important lighting and rendering stages that bring a character to life. Packed with a comprehensive detailed run-down of the entire character creation process, this is a useful resource for both aspiring and practicing character artists.
    Incl. Tax: $12.60

  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.60

  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $37.96

  • The Italian Courtyard (Download Only)

    3 Review(s)
    The video game industry continues to thrive and grow at an alarming rate, and is swiftly becoming the most obvious option for employment for anyone in the CG industry. This set of tutorials provides an opportunity for anyone trying to get into the business by talking them through the creation of a basic game level, and shows you how to create a portfolio piece that would impress any potential employer. Using the Unreal Development Kit UK based artist Andrew Finch talks us through the entire process of creating a level, from downloading the free software and choosing its settings, to importing and texturing accessories. This really is a must have for anyone interested in the games industry.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Richard Tilbury's Mountain Stronghold (Download Only)

    3 Review(s)
    Suitable for all 3D software, and also using Photoshop, this eBook teaches you how to create a fantasy scene inspired by real world architecture, and how to use reference photos to get stunning effects quickly and easily. Also covered is a great system that can be used to quickly create high quality 3D stills.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Texturing Techniques (Download Only)

    10 Review(s)
    This eBook series takes a simple 3D scene, with a limited number of objects and a low-to-intermediate amount of geometry, and shows you how custom textures can be created from a library of photos in Photoshop.

    Regular Price: $12.60

    Special Price Incl. Tax: $3.80

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $37.96

    Special Price Incl. Tax: $6.33

    Out of stock

  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.98

    Out of stock

    Out of stock

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