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3D Art - Modelling, Digital and Game Art

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  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $12.82

  • Photo manipulation for quick concepts (Download Only)

    2 Review(s)
    Learn how to quickly turn ordinary photographs into new concepts with this handy eBook on photo manipulation and matte painting techniques. The four chapters cover how to use blending modes, textures, brush techniques, over-painting, and combining 2D and3D techniques to create concepts and special effects. Featuring tutorials from Mark Kolobaev, Rotyslav Zagornov, David Roya, and Mathieu ‘FreaksFx’ Roszak this eBook is the go-to guide for time saving ways to create new concepts.
    Incl. Tax: $12.82

  • FREE ISSUE - 3DCreative: Issue 125 - January 2016 (Download Only)

    This month we get to chat with Tomi Väisänen and Leon Enriquez, as well as learning about posing characters, sculpting animals, rendering spaceships, creating smoke effects, and more.
    Incl. Tax: Free!

  • 3DCreative: Issue 119 - July 2015 (Download Only)

    1 Review(s)
    Another month, another issue packed with great content! This time we’re catching up with great character and concept artists like Marco Plouffe, Elijah McNeal and Ran Manolov, whose work and words are sure to get your mind buzzing with inspiration. If you’re interested in mobile apps, we take a look at a great project by Jeremy Kool.

    Regular Price: $3.85

    Special Price Incl. Tax: $1.28

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  • 3DCreative: Issue 115 - March 2015 (Download Only)

    2 Review(s)
    Welcome aboard another issue of 3dcreative! This one’s bursting with great artwork and useful resources, especially for anyone interested in stylized designs and videogames. We meet pro illustrator Cesc Grané, learn industry tips from game artists Gavin Goulden and Viviane Herzog, admire Laura Peltomäki’s sleek and stylish ZBrush designs, and create a 3D game asset with Andrew Finch.

    Regular Price: $3.85

    Special Price Incl. Tax: $1.28

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  • Regular Price: $34.78

    Special Price Incl. Tax: $12.87

  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

    Regular Price: $3.85

    Special Price Incl. Tax: $1.28

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  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

    Regular Price: $3.85

    Special Price Incl. Tax: $1.28

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  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $12.82

  • How to animate characters (Download Only)

    6 Review(s)
    Camilo Duarte Franco, a feature film animator at MPC, reveals how to create convincing character movement, including walking, climbing stairs, running and jumping, 'sneak' movements and pushing weight. In this six-chapter e-book you'll discover detailed industry standard techniques plus helpful downloadable video tutorials to further explain the software processes and pro tips for you to apply to your own work.
    Incl. Tax: $12.82

  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $34.78

    Special Price Incl. Tax: $12.87

  • 3DCreative: Issue 100 - December 2013 (Download Only)

    2 Review(s)
    Welcome to the celebratory issue 100 of 3dcreative magazine! To celebrate 100 months of 3dcreative, we speak to 3D printing master, Joshua Harker and digital sculpting hero, Rafael Grassetti about their thoughts on the future of 3D art. And, as ever, we have our monthly crop of awesome tutorials, project overviews and ZBrush sketchbooks for you to devour.
  • 3ds Max Projects

    27 Review(s)
    If you’ve ever wanted to know more about modeling, texturing, rigging, animating and lighting in Autodesk’s 3ds Max software, then this book is for you. The chapters in 3ds Max Projects deal with diverse topics including modeling characters and vehicles for beginners, character rigging, animation and topology, blending 3D and photography, and FX particles and dynamics. Written by 11 top industry artists, including community favorites Matt Chandler, Andrew Hickinbottom and Diego Maia, 3ds Max Projects is designed to be a one-stop resource for those looking to create 3D masterpieces.
    Incl. Tax: $38.63

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