Back

3D Art - Modelling, Digital and Game Art

Items 1 to 15 of 42 total

per page

Page:
  1. 1
  2. 2
  3. 3
  • FREE ISSUE - 3DCreative: Issue 125 - January 2016 (Download Only)

    This month we get to chat with Tomi Väisänen and Leon Enriquez, as well as learning about posing characters, sculpting animals, rendering spaceships, creating smoke effects, and more.
    Incl. Tax: Free!

  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $13.00

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • Celeritas - Maya (Download Only)

    5 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • Classical Sculpture (Download Only)

    4 Review(s)
    Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • 3DCreative: Issue 115 - March 2015 (Download Only)

    2 Review(s)
    Welcome aboard another issue of 3dcreative! This one’s bursting with great artwork and useful resources, especially for anyone interested in stylized designs and videogames. We meet pro illustrator Cesc Grané, learn industry tips from game artists Gavin Goulden and Viviane Herzog, admire Laura Peltomäki’s sleek and stylish ZBrush designs, and create a 3D game asset with Andrew Finch.

    Regular Price: $3.91

    Special Price Incl. Tax: $1.29

  • Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

    Regular Price: $3.91

    Special Price Incl. Tax: $1.29

  • Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • 3DCreative: Issue 102 - February 2014 (Download Only)

    1 Review(s)
    This month, it is time to get started on some exciting new projects! Learn how to create a strong basis for your images with previz guidance to help you develop photoreal scenes and classic cars. You can also find out how to turn your photographs into perfect tillable textures with our guide to creating a texture library.
    Incl. Tax: $3.91

  • 3DCreative: Issue 101 - January 2014 (Download Only)

    1 Review(s)
    To kick-start another year of fantastic 3D creations, we have loads of inspiring content to get you thinking. Why not begin 2014 by developing your own texture library with Scott Davis, or hone your prop-sculpting skills with Joseph Harford?
    Incl. Tax: $3.91

  • 3DCreative: Issue 099 - November 2013 (Download Only)

    1 Review(s)
    This month, the 3dcreative habitat is a hub of biodiversity populated by frogs, lizard monsters, goblins, mermaids and even a few humans. Character designers will be in their element, as we have plenty of advice to help you develop your own concepts - be they photoreal, cartoon or completely imaginary!
    Incl. Tax: $3.91

  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.
    Incl. Tax: $3.59

  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.
    Incl. Tax: $3.59

Items 1 to 15 of 42 total

per page

Page:
  1. 1
  2. 2
  3. 3