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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 042 - February 2009 (Download Only)

    5 Review(s)
    This month sees the start of yet another great ‘super series' in 3DCreative - this time we're talking gothic church interiors, for which five wonderful artists will talk us through the principal techniques used in building a church interior. And to make things slightly more interesting, we also welcome a modo artist to the series, in the form of Robert Bergh. So to re-cap, that's 3D Studio Max, Maya, Cinema 4D, LightWave and modo.
    Incl. Tax: $3.47

  • 3DCreative: Issue 053 - January 10 (Download Only)

    1 Review(s)
    We'll be starting a fantastic new five part tutorial series on character modeling by the second place winner of the Dominance War IV competition, Cédric Séaut using Max, beginning this month with a look at the concept of the character, focusing on the building of the character from the mesh to the basic sculpting. We also start the New Year as promised with another new tutorial series: Environment Lighting.
    Incl. Tax: $3.47

  • 3DCreative: Issue 054 - February 10 (Download Only)

    2 Review(s)
    As always we are striving to get the best content for you and we deliver again with the second installation in the Cédric Seaut character modeling tutorial. In this month's issue Cédric shows us how to model the shoe for our character. We hope you enjoy his step-by-step guide, excuse the pun, I couldn't help myself!
    Incl. Tax: $3.47

  • 3DCreative: Issue 056 - April 10 (Download Only)

    1 Review(s)
    In this issue interview with Alessandro Baldasseroni, tutorial series: Environment Lighting Series for 3ds Max MR & V-Ray, Maya & Cinema4D, Character Modeling Chapter 4: Chest (ZBrush Mechanical Sculpting)t, Introduction to Rigging Series for 3ds Max&Maya
    Incl. Tax: $3.47

  • 3DCreative: Issue 057 - May 10 (Download Only)

    1 Review(s)
    This month's issue sees the final instalment of our Outdoor Environment lighting series. There is no need to fear though because next month we start our indoor environment lighting series dealt with in all the same software, and the scene is created by the interior king Viktor Fretyán. But before we get carried away we still have the final part of the Outdoor series and in this issue we deal with an Overcast Day, dealt with in 3ds Max and mental ray by Andrew Finch, 3ds Max and V-Ray by Andrzej Sykut, Maya by Luciano Iurino and Cinema 4D by Fredi Voss
    Incl. Tax: $3.47

  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.
    Incl. Tax: $3.47

  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.
    Incl. Tax: $3.47

  • Lighting La Ruelle - 3ds Max + V-Ray (Download Only)

    5 Review(s)
    Lighting La Ruelle is an outdoor illumination eBook that focuses on lighting a base scene under very different atmospheric conditions. The tutorial covers how to build a light rig and set up the renderer to portray an environment, which includes fog/mist, sunrise/sunset, moonlight, midday sun and overcast.
    Incl. Tax: $12.57

  • Richard Tilbury's Mountain Stronghold (Download Only)

    3 Review(s)
    Suitable for all 3D software, and also using Photoshop, this eBook teaches you how to create a fantasy scene inspired by real world architecture, and how to use reference photos to get stunning effects quickly and easily. Also covered is a great system that can be used to quickly create high quality 3D stills.
    Incl. Tax: $12.57

  • 3DCreative Back Issues - 2005/06 (Download Only)

    1 Review(s)
    All 16 issues of 3DCreative Magazine published in 2005 and 2006.

    Regular Price: $45.48

    Special Price Incl. Tax: $12.62

  • Lighting La Salle 3DSMax + Vray (Download Only)

    6 Review(s)
    This five part series will focus on the topic of setting up a variety of lighting rigs that reflect natural lighting at different times of the day and manmade interior lighting. Each of the chapters will use the same base scene as a starting point, and will show a step by step guide to finding a lighting and rendering solution that best reflects the desired lighting situation. The tutorials will explain the type of lights used and how to set up the parameters along with talking about the different methods of tackling the subject. The manipulation of textures may also be covered in order to turn a daylight scene into night scene for example. The artists will also look at some useful post production techniques in Photoshop in order to enhance a final still.
    Incl. Tax: $12.57

  • Celeritas - Maya (Download Only)

    5 Review(s)
    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Demon Chaser (Download Only)

    13 Review(s)
    Low-Poly characters with painted textures can seem a little old school at times, but in this series Tamara Bakhlycheva embraces the old style and shows us how to do it well with fascinating results. In this eBook Tamara will walk us through the entire process, from the basic modeling through to texture painting and posing. Most of the steps will be taken in Maya, but there will also be an opportunity to look at the benefits of using other pieces of software in your workflow. If you are interested in making low-poly games characters this is the eBook for you.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Classical Sculpture (Download Only)

    4 Review(s)
    Even some of the most modern forms of art are influenced by traditional techniques, methods and styles. With the arrival of ZBrush came an opportunity to put into practice many of the techniques that were used in classical sculpture by sculptors from some of the most recognizable periods in world history. In this tutorial series Rafael Ghencev will dissect the history of Greek and Roman sculpture and show you how to create an image in that style. Not only will Rafael talk you through the sculpting, but will also show how to texture and present your sculpt in a classical style. This series will also give some great anatomy tips, and provide you with some great tricks to help you present your sculpts.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • Cartoon Critters (Download Only)

    34 Review(s)
    Creating cartoon animals is a great starting point for anyone who is thinking about having a go at 3D. Cartoon animals are usually made up of shapes and forms that are fairly simple to model, and since realism is not the focus of this kind of work, it gives you an opportunity to be expressive and experimental at all points of the creative process. In this eBook the artists will be talking you through how to approach this task, firstly by concentrating on how to create your idea, but then moving on to the modeling, texturing and post-production. Each chapter provides you with an opportunity to see into the workflow of these outstanding industry professionals and learn valuable techniques you can use in your own workflow.
    Incl. Tax: $12.57

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