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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 041 - January 2009 (Download Only)

    1 Review(s)
    This month, keeping with 3DCreative tradition, we have our two artist interviews, the first of which is with the one and only David Giraud, possibly best known for his work as senior character artist on Assassin's Creed at Ubisoft Montreal, and who is currently working on the upcoming game based on the 3D science-fiction film directed by James Cameron, Avatar.
    Incl. Tax: $2.84

  • 3DCreative: Issue 045 - May 2009 (Download Only)

    This month we bring you the concluding chapter of our ZBrush Character Creation tutorial series, in which the super talented Rafael Grassetti shows us how to tackle the sculpting and texturing of a beautifully freakish monster of Frankenstein. We also welcome Federico Scarbini to 3DCreative this month with a fantastic Making Of detailing the creation of his recent character piece, Zenoth, the alien from Jupiter.
    Incl. Tax: $3.47

  • 3DCreative: Issue 052 - December 2009 (Download Only)

    First up this month we are all very excited to be able to present you with an Interview with the character developer who has worked on projects like Fantastic Four, 300 and Journey to the Centre of the Earth 3D, the one and only Cesar Dacol Jr. In his interview we find out how it was to make the transition from make - up effects to computer based work.
    Incl. Tax: $3.47

  • 3DCreative: Issue 053 - January 10 (Download Only)

    1 Review(s)
    We'll be starting a fantastic new five part tutorial series on character modeling by the second place winner of the Dominance War IV competition, Cédric Séaut using Max, beginning this month with a look at the concept of the character, focusing on the building of the character from the mesh to the basic sculpting. We also start the New Year as promised with another new tutorial series: Environment Lighting.
    Incl. Tax: $3.47

  • 3DCreative: Issue 054 - February 10 (Download Only)

    2 Review(s)
    As always we are striving to get the best content for you and we deliver again with the second installation in the Cédric Seaut character modeling tutorial. In this month's issue Cédric shows us how to model the shoe for our character. We hope you enjoy his step-by-step guide, excuse the pun, I couldn't help myself!
    Incl. Tax: $3.47

  • Bugatti Veyron - LightWave (Download Only)

    9 Review(s)
    This 183-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.
    Incl. Tax: $10.80

  • Aquarium - Softimage XSI (Download Only)

    This 46-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • Aquarium - Maya (Download Only)

    1 Review(s)
    This 41-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • Aquarium - LightWave (Download Only)

    This 44-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • Aquarium - Cinema 4D (Download Only)

    This 42-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • Aquarium - 3ds Max (Download Only)

    5 Review(s)
    This 38-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.
    Incl. Tax: $12.57

  • Tuc Tuc - Softimage XSI (Download Only)

    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

  • Tuc Tuc - Maya (Download Only)

    2 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

  • Tuc Tuc - LightWave (Download Only)

    1 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

  • Tuc Tuc - Cinema 4D (Download Only)

    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
    Incl. Tax: $10.80

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