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3D Art - Modelling, Digital and Game Art

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  • Next Gen Character - LightWave (Download Only)

    1 Review(s)
    This Next Gen Character eBook tutorial provides a comprehensive guide through the process of creating a 3D character intended for use within a next gen console environment. The eBook covers all of the key stages of the 3D pipeline from sculpting the initial mesh in ZBrush and optimizing it in the principal 3D packages, through to texturing and applying next gen shaders.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Gothic Church Interior Creation - LightWave (Download Only)

    This 50-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Tuc Tuc - Softimage XSI (Download Only)

    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • Tuc Tuc - LightWave (Download Only)

    1 Review(s)
    Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • Aquarium - LightWave (Download Only)

    This 44-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Aquarium - Softimage XSI (Download Only)

    This 46-page tutorial series is split into six chapters and endeavors to give you an insight into how a fully realized 3D scene may be arrived at from beginning to end. The tutorial covers everything from concept sketches through to building the 3D scene, mapping and unwrapping, texturing and eventually to lighting and rendering, culminating in a final render.

    Regular Price: $12.82

    Special Price Incl. Tax: $3.86

  • Bugatti Veyron - LightWave (Download Only)

    9 Review(s)
    This 183-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • Bugatti Veyron - Softimage XSI (Download Only)

    1 Review(s)
    This 81-page tutorial series is an in-depth and comprehensive guide to modeling the amazing Bugatti Veyron car, from start to finish. The tutorial focuses on the key techniques and stages involved in building the chassis, as well as details such as the windows, lights, vents, petrol caps, engine parts and so on.

    Regular Price: $11.01

    Special Price Incl. Tax: $3.86

  • 3DCreative: Issue 052 - December 2009 (Download Only)

    First up this month we are all very excited to be able to present you with an Interview with the character developer who has worked on projects like Fantastic Four, 300 and Journey to the Centre of the Earth 3D, the one and only Cesar Dacol Jr. In his interview we find out how it was to make the transition from make - up effects to computer based work.
  • 3DCreative: Issue 050 - October 2009 (Download Only)

    This month we have a very special interview with Blur character modeling supervisor, Sze Jones. Having worked on characters such as Aeon Flux, BloodRayne and Lara Croft, Sze has a portfolio that is guaranteed to impress.
  • 3DCreative: Issue 047 - July 2009 (Download Only)

    Our biggest new project to get your teeth stuck into this month is our Next Gen Character Creation Series, in which we have some great talents in the forms of Joseph Harford, James Busby, Gavin Goulden and John Hayes writing for you a six-part series on how to create a next gen character in 3ds Max (Joe), LightWave (James), Maya (Gavin) and last but not least, modo (John). The first chapter in the series is all about the low-res base mesh, which our artists knock up using ZSpheres in ZBrush and then proceed into the various software packages to clean it up in preparation for part two of the series: the high-res sculpt.
  • 3DCreative: Issue 046 - June 2009 (Download Only)

    This issue has a running theme of hybrid creatures born of the cross between man and beast. You'll find these beasties scattered through the magazine in all shapes, forms and sizes. We have a Bird-Man tutorial created by the very talented artist, Bruno Melo; we see two artists speed sculpt their way to creating Minotaur characters in the Speed Sculpting section; we find a fantastic Making Of article on the production of the charismatic Poker Master by David Moratilla Amago and as if that's not enough mutant goodness for you then you'll find more animal behaviour in The Gallery.
  • 3DCreative: Issue 045 - May 2009 (Download Only)

    This month we bring you the concluding chapter of our ZBrush Character Creation tutorial series, in which the super talented Rafael Grassetti shows us how to tackle the sculpting and texturing of a beautifully freakish monster of Frankenstein. We also welcome Federico Scarbini to 3DCreative this month with a fantastic Making Of detailing the creation of his recent character piece, Zenoth, the alien from Jupiter.
  • 3DCreative: Issue 044 - April 2009 (Download Only)

    1 Review(s)
    Our tutorials this month take us into the world of texturing in 3ds Max, Maya, Cinema 4D, LightWave and modo, as our five artists walk you through the texturing phase. Not only is this an unmissable chapter as it's the penultimate in the series, but also because we're giving away 51 free textures to all 3DCreative readers this month, too! And not just 51 plain old textures - oh no! We're giving you 51 fully tileable high-resolution textures, each with accompanying bump, specular, and in some instances normal maps, from our Total Textures collections.
  • 3DCreative: Issue 043 - March 2009 (Download Only)

    2 Review(s)
    We've gone absolutely ZBrush crazy this month and have not one, but three great tutorials using this software to create all manner of fantastic sculpts! The reason for the ZBrush craze this month is because our Gothic Church interior tutorial series, for 3d Studio Max, Maya, Cinema 4D, LightWave and modo, dips into the creation of a gargoyle for the scene.

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