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3D Art - Modelling, Digital and Game Art

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  • 3DCreative: Issue 118 - June 2015 (Download Only)

    2 Review(s)
    Issue 118 brings you an informative joint interview with Henning Sanden and Morten Jæger, and a thoughtful chat with veteran environment artist Rob Watkins – all full of worthwhile advice that you should check out!

    Regular Price: $3.87

    Special Price Incl. Tax: $1.28

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  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $34.97

    Special Price Incl. Tax: $12.94

  • 3DCreative: Issue 059 - July 2010 (Download Only)

    4 Review(s)
    This month's interview which is with the sublime character artist Abraham Valdez. Abraham has been churning out great artwork in forums that has been catching our eye for some time now, and this month we finally caught up with him for an interview. Abraham tells us about his route from being a traditional artist to creating characters for the new Medal of Honor game at EA Games in America. We also have Richard Kazuo, Danilo Pinheiro and Luis San Juan Palleres taking us one step closer to creating a finished rig for our alien character.
  • 3DCreative: Issue 058 - June 10 (Download Only)

    1 Review(s)
    Our second new tutorial series starting this month is How to Stylize and Model Toon Animals and People. The series starts by looking at creating a cartoon animal with Jose Alves da Silva. If rigging and animation is more of your thing you will be pleased to hear that this month we continue our rigging series by Richard Kazuo and Danilo Pinheiro in Maya and Luis San Juan Pallares for 3ds Max. This month's Making Of is by Petr Nasirov. Petr talks us through making his excellent Comicon competition entry Judge Death.
  • 3DCreative: Issue 057 - May 10 (Download Only)

    1 Review(s)
    This month's issue sees the final instalment of our Outdoor Environment lighting series. There is no need to fear though because next month we start our indoor environment lighting series dealt with in all the same software, and the scene is created by the interior king Viktor Fretyán. But before we get carried away we still have the final part of the Outdoor series and in this issue we deal with an Overcast Day, dealt with in 3ds Max and mental ray by Andrew Finch, 3ds Max and V-Ray by Andrzej Sykut, Maya by Luciano Iurino and Cinema 4D by Fredi Voss

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