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3D Art - Modelling, Digital and Game Art

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  • Photoshop Texturing (Download Only)

    2 Review(s)
    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations.

    Regular Price: $12.57

    Special Price Incl. Tax: $3.79

  • 3DCreative: Issue 061 - September 2010 (Download Only)

    This month's issue heralds the fifth birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever. We continue our interior lighting tutorial series and this month our artists calm things down a little and show us how to create low level romantic lighting, using just a few light sources. We also have Wayne Robson's master class in Mudbox Female Character Creation, which this month looks at Vampires.
    Incl. Tax: $3.47

  • 3DCreative: Issue 060 - August 2010 (Download Only)

    This month's cover image is the handy work of this month's interviewed artist Maarten Verhoeven. Those of you who use 3DTotals galleries and forums and are regular readers of 3Dcreative will be aware of his work as it has featured in our galleries regularly. Maarten talks to us about what excites and inspires him in CG and shares some of his unique and fantastically executed characters with us.
    Incl. Tax: $3.47

  • 3DCreative: Issue 056 - April 10 (Download Only)

    1 Review(s)
    In this issue interview with Alessandro Baldasseroni, tutorial series: Environment Lighting Series for 3ds Max MR & V-Ray, Maya & Cinema4D, Character Modeling Chapter 4: Chest (ZBrush Mechanical Sculpting)t, Introduction to Rigging Series for 3ds Max&Maya
    Incl. Tax: $3.47

  • Beginner's Guide to Character Creation in Maya

    15 Review(s)
    Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.
    Incl. Tax: $37.88

    Out of stock

    Out of stock

  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.94

    Out of stock

    Out of stock

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