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3D Art - Modelling, Digital and Game Art

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  • Creating a stylized character (Download Only)

    2 Review(s)
    Learn how to make a fun steampunk heroine with the guidance of skilled character artist Roumen Filipov, with 3D model and texture assets included! This eBook covers an entire character creation workflow, from modeling organic and hard surfaces in ZBrush, to topology and UVing with 3ds Max, to posing and rendering the final model. Discover useful techniques that’ll add life to your characters, from creating skin pores to simple posing with the free Super Simple Rig. (ZBrush, 3ds Max with V-Ray, and Photoshop are required for this project.)
    Incl. Tax: $12.44

  • 3DCreative: Issue 117 - May 2015 (Download Only)

    3 Review(s)
    Concept design, 3D printing, texturing, and fantastic sci-fi art are at the forefront of this month’s issue. We speak to Tor Frick and Justin Goby Fields about their accomplishments, and marvel at Paul Braddock and James W. Cain’s 3D-printed handiwork. Mohammad Attaran also shares an insightful look into the making of our exciting cover image – it’s a tale of hard work and perseverance, which are of course the key to everything!

    Regular Price: $3.74

    Special Price Incl. Tax: $1.24

  • 3DCreative: Issue 115 - March 2015 (Download Only)

    2 Review(s)
    Welcome aboard another issue of 3dcreative! This one’s bursting with great artwork and useful resources, especially for anyone interested in stylized designs and videogames. We meet pro illustrator Cesc Grané, learn industry tips from game artists Gavin Goulden and Viviane Herzog, admire Laura Peltomäki’s sleek and stylish ZBrush designs, and create a 3D game asset with Andrew Finch.

    Regular Price: $3.74

    Special Price Incl. Tax: $1.24

  • Regular Price: $33.75

    Special Price Incl. Tax: $12.49

  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

    Regular Price: $3.74

    Special Price Incl. Tax: $1.24

  • 3DCreative: Issue 113 - January 2015 (Download Only)

    Welcome to our first issue of 2015, packed with great content to kick-start your year! Try modeling rugged sci-fi vehicles in 3ds Max and Maya, or creating an icy cave in ZBrush with Glen Southern, or learning about Render Masks in V-Ray 3.0 with Toni Bratincevic. How about starting some good new habits with our top tips for ZBrush and Maya?

    Regular Price: $3.74

    Special Price Incl. Tax: $1.24

  • 3DCreative: Issue 111 - November 2014 (Download Only)

    1 Review(s)
    This month’s magazine is chock full of brilliant characters and creatures from a host of talented artists. We’re designing alien monsters and fantastical godlike beings, catching up with pro character sculptor Glauco Longhi, and taking a ride through Jonathan Ball’s technicolor world of teddy bears and giant rampaging robots. Something for everybody!
    Incl. Tax: $3.74

  • ZBrush Characters & Creatures

    9 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $37.49

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $33.75

    Special Price Incl. Tax: $12.49

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $37.49

    Special Price Incl. Tax: $6.25

  • Design & create quadruped beasts in ZBrush (Download Only)

    10 Review(s)
    Bring your imagination to life with our pro guide to concepting and crafting remarkable creatures using ZBrush. Each tutorial covers concept to final illustration to help you see and learn the entire process by the experts. You'll be sculpting your own organic beings in no time!
    Incl. Tax: $12.44

  • 3DCreative: Issue 096 - August 2013 (Download Only)

    7 Review(s)
    At first glance, you'll notice our usual top-notch artwork on the front cover and the usual references to the amazing content inside; but take a look beyond that familiar shell to where our tutorials usually reside, and you'll encounter a brand new design: We've changed our layouts!
    Incl. Tax: $3.74

  • 3DCreative: Issue 094 - June2013 (Download Only)

    1 Review(s)
    This issue we bring you introductions to character creation in both 3ds Max and Maya. To begin, Shareyko Dmitry Petrovich takes a 2D concept by Denis Zilber and shows you how to create reference planes and take it into the third dimension using 3ds Max. Meanwhile, Patrick Evrard gets you started in Maya with his helpful guide to creating stylized characters.
    Incl. Tax: $3.74

  • Regular Price: $33.75

    Special Price Incl. Tax: $12.49

  • 3DCreative: Issue 087 - Nov2012 (Download Only)

    1 Review(s)
    This month we bring you part one of a brilliant new tutorial series, by Andrew Hickinbottom, a talented and experienced character modeler, with a penchant for stylized pin-up girls. In this series Andrew will cover modeling, UV'ing, texturing, lighting, creating the background and post-production. Andrew kicks things off in this chapter by talking us through the modeling of his character ‘Olivia', who beautifully graces the cover.
    Incl. Tax: $3.74

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