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3D Art - Modelling, Digital and Game Art

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  • FREE ISSUE - 3DCreative: Issue 125 - January 2016 (Download Only)

    This month we get to chat with Tomi Väisänen and Leon Enriquez, as well as learning about posing characters, sculpting animals, rendering spaceships, creating smoke effects, and more.
    Incl. Tax: Free!

  • Regular Price: $34.18

    Special Price Incl. Tax: $12.65

  • 3DCreative: Issue 112 - December 2014 (Download Only)

    1 Review(s)
    In this month’s issue, we chat with Marcello Baldari about his Polysketches, Pior Oberson about his brilliant character designs, and Djordje Nagulov about his anatomical studies. Learn how to create environments with Vue and ZBrush, improve your work processes in Maya, brush up on your Polypainting skills, and much more besides.
    Incl. Tax: $3.79

  • ZBrush Characters & Creatures

    9 Review(s)
    ZBrush is a powerful program offering digital artists of all levels intuitive and inspiring workflow solutions for 3D models and 2D images. Following on from the success of other ZBrush titles such as ZBrush Character Sculpting: Volume 1, this new book focuses on the design and creation of a variety of character and creature sculpts by world-class artists including Mariano Steiner, Maarten Verhoeven, Caio César, and Kurt Papstein.
    Incl. Tax: $37.96

  • ZBrush Speed Sculpting Techniques (Download Only)

    This three-part tutorial series focuses on creating a realistic and detailed sculpt within a set time limit. Three artists – Daniel Bystedt, Nils Meyer, and Mariano Steiner – are given a base mesh and a set time limit, and over the series, strive to demonstrate some of the best methods for creating a perfect humanoid sculpt in the ever-popular ZBrush software. Each tutorial covers a different character, from concept to refining texture and general finishing, and aims to pass on some useful techniques to aid you in creating your own speedy 3D images (perfect for portfolio building!). There are no set specifications, and artists are free to be as creative as possible under the set time limit, so stand by for some interesting outcomes in this fascinating series.
    Incl. Tax: $12.60

  • Design & create quadruped beasts in ZBrush (Download Only)

    10 Review(s)
    Bring your imagination to life with our pro guide to concepting and crafting remarkable creatures using ZBrush. Each tutorial covers concept to final illustration to help you see and learn the entire process by the experts. You'll be sculpting your own organic beings in no time!
    Incl. Tax: $12.60

  • 3DCreative: Issue 061 - September 2010 (Download Only)

    This month's issue heralds the fifth birthday of 3DCreative and our desire to create content that is enjoyable to our readers is as strong as ever. We continue our interior lighting tutorial series and this month our artists calm things down a little and show us how to create low level romantic lighting, using just a few light sources. We also have Wayne Robson's master class in Mudbox Female Character Creation, which this month looks at Vampires.
    Incl. Tax: $3.48

  • 3DCreative: Issue 056 - April 10 (Download Only)

    1 Review(s)
    In this issue interview with Alessandro Baldasseroni, tutorial series: Environment Lighting Series for 3ds Max MR & V-Ray, Maya & Cinema4D, Character Modeling Chapter 4: Chest (ZBrush Mechanical Sculpting)t, Introduction to Rigging Series for 3ds Max&Maya
    Incl. Tax: $3.48

  • Unreal Game Engine

    11 Review(s)
    The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels from scratch using the free Unreal Development Kit, starting with modeling the environment. He then addresses the two different ways in which you can create accessories for your scene – modeling in 3ds Max and importing them, or creating them directly in UDK – before adding textures and lighting. If you’ve ever wondered what it would be like to be a level designer and wanted some practical experience, then look no further than The Unreal Game Engine.

    Regular Price: $37.96

    Special Price Incl. Tax: $6.33

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  • 3D Masterclass: The Swordmaster in 3ds Max and ZBrush - SOLD OUT!

    15 Review(s)
    3D Masterclass: The Swordmaster in 3ds Max and ZBrush offers a truly comprehensive, step-by-step guide to modeling, sculpting, unwrapping, texturing and rendering a low poly game character. Each chapter is broken down into bite-sized steps that leave no setting or process unexplained, allowing aspiring modelers to learn at their own pace and develop a solid understanding of the character creation process. The professional workflow detailed in this book is typical of the games design industry and anyone looking to produce a portfolio-worthy character will benefit from talented character artist Gavin Goulden's extensive experience in this field.
    Incl. Tax: $18.98

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