Back

3D Art - Modelling, Digital and Game Art

Items 1 to 15 of 20 total

per page

Page:
  1. 1
  2. 2
  • Create playable levels with the UDK (Download Only)

    1 Review(s)
    Senior Environment Artist at Codemasters, Andrew Finch, reveals how to make playable levels for games using the Unreal Development Kit (UDK). Whether you are looking to create a stunning portfolio piece or just fancy trying something new, this step-by-step project guide will give you a fantastic grounding in the UDK to set you on the right foot for your future game-creation adventures!
    Incl. Tax: $13.00

  • 3DCreative Back Issues - 2013 (Download Only)

    1 Review(s)
    All 12 issues published in 2013

    Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • 3DCreative: Issue 087 - Nov2012 (Download Only)

    1 Review(s)
    This month we bring you part one of a brilliant new tutorial series, by Andrew Hickinbottom, a talented and experienced character modeler, with a penchant for stylized pin-up girls. In this series Andrew will cover modeling, UV'ing, texturing, lighting, creating the background and post-production. Andrew kicks things off in this chapter by talking us through the modeling of his character ‘Olivia', who beautifully graces the cover.
    Incl. Tax: $3.91

  • Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • 3DCreative: Issue 114 - February 2015 (Download Only)

    If you’re a fan of sci-fi and monsters, you’re in for a treat with this new issue. We interview Seb Barker, VFX supervisor behind the upcoming Monsters: Dark Continent, and Capcom artist Naru Omori, who’s worked on such videogame series as Resident Evil and Dead Rising. We meet sculptor Jake Anderson’s clay monsters, learn how to create sci-fi vehicles in 3ds Max and Maya, and look at modeling hard-surface robots in ZBrush.

    Regular Price: $3.91

    Special Price Incl. Tax: $1.29

  • Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • Regular Price: $35.27

    Special Price Incl. Tax: $13.05

  • 3DCreative: Issue 091 - Mar2013 (Download Only)

    2 Review(s)
    Our ZBrush Character Sculpting tutorial this month is brought to us by talented CG artist Nils Meyer. Here, Nils shares invaluable techniques on creating a realistic model and skin texture on his humanoid alien creature.
    Incl. Tax: $3.91

  • 3DCreative: Issue 089 - Jan2013 (Download Only)

    4 Review(s)
    This issue's awesome cover image is the creation of Pedro Conti, who created this character for the short animation One More Beer, which the talented 3D artist talked to us about when we caught up with him for this month's interview.
    Incl. Tax: $3.91

  • 3DCreative: Issue 088 - Dec2012 (Download Only)

    5 Review(s)
    The stunning image, which stands strong on our cover, is the result of Ali Zafati taking on the creative challenge of making his own quadruped. In our ZBrush Quadrupeds series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrupeds. Ali covers everything from concept through to the final illustration as he demonstrates how to create this powerful creature.
    Incl. Tax: $3.91

  • Modeling Human Anatomy - Modo (Download Only)

    3 Review(s)
    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • The Italian Courtyard (Download Only)

    3 Review(s)
    The video game industry continues to thrive and grow at an alarming rate, and is swiftly becoming the most obvious option for employment for anyone in the CG industry. This set of tutorials provides an opportunity for anyone trying to get into the business by talking them through the creation of a basic game level, and shows you how to create a portfolio piece that would impress any potential employer. Using the Unreal Development Kit UK based artist Andrew Finch talks us through the entire process of creating a level, from downloading the free software and choosing its settings, to importing and texturing accessories. This really is a must have for anyone interested in the games industry.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • Gothic Church Interior Creation - modo (Download Only)

    2 Review(s)
    This 47-page eBook provides a detailed account of building, texturing and lighting the interior of a Gothic church based upon a concept painting.

    Regular Price: $13.00

    Special Price Incl. Tax: $3.92

  • 3DCreative: Issue 085 - Sep2012 (Download Only)

    6 Review(s)
    Let's start things off with the awesome image on the cover of this issue, which was created by the talented Andrei Szasz for our Building Droids series. As ever this series proves to be an priceless source of tips and tricks, as Andrei turns a concept for a recon droid into a 3D model using 3ds Max. Sharing his step-by-step approach to modeling the droid, he talks us through how to create each part using tools and simple techniques.
    Incl. Tax: $3.59

  • 3DCreative: Issue 086 - Oct2012 (Download Only)

    2 Review(s)
    Let's get started with this issue's stunning cover by Daniel Bystedt, which is the first installment to brand new tutorial series: ZBrush Quadrapeds. ZBrush is an impressive piece of software that can accomplish so much. With endless possibilities, your imagination is the limit. In this series our brilliant artists have been given complete creative freedom to show us how to create the organic forms of their quadrapeds, and Daniel is the first to get the ball rolling!
    Incl. Tax: $3.59

Items 1 to 15 of 20 total

per page

Page:
  1. 1
  2. 2