Beginner’s Guide to Character Creation in Maya continues 3dtotal’s tradition of offering helpful guides for beginners looking to step into the world of digital art. Talented 3D Animator and Trainer, Jahirul Amin, gives an insightful breakdown of how to model from scratch using Maya and Mudbox. Not only will you learn about the principles of rigging and animation, with a step-by-step guide detailing how to link the joints and create constraints and controls for animation, you will also learn how to correctly light and render your scene for porfolio-worthy presentation. Plus, in-depth chapters on anatomy will provide you with a solid foundation on which to develop your 3D character skills, so that by the end of this book you will have created your very own realistic walk cycle.Incl. Tax: $39.18
John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE.Incl. Tax: $13.00
This month’s issue is crammed with variety: from colorful cartoons and ZBrush robots to Houdini abstracts and toothy dinosaur-dragons, we’ve got something for everybody! We interview Teodoru Badiu and Ruben Alvarez about their inspiring careers, learn how to sculpt facial expressions with Djordje Nagulov, create abstract Houdini artwork with Niels Prayer, troubleshoot 3D printer problems with James W. Cain, and much more.
Regular Price: $3.91
Special Price Incl. Tax: $1.29