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  • GRAPHITE issue 05

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 05 features an interview and fantastic cover by Stan Manoukian, and an interview with illustrator James Lipnickas. The issue’s tutorials are by Eliza Ivanova, Emily Hare, Melanie Reim, Sheng Lam, Riccardo Pagni and Denis Pakowacz, covering pencil sketching, painting creatures in watercolour, urban sketching, sci-fi and environment concepts, and inking techniques. GRAPHITE’s focus on traditional media, elegant presentation and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.56

  • Character Design Quarterly issue 02

    Character Design Quarterly issue 02 is bursting full of inspiration for artists, animators, illustrators and character art enthusiasts. Featuring detailed tutorials from talented professional artists Hicham Habchi, Andrea Femerstrand, Donna Lee and Enrique Fernández, the second issue of this refreshing high-quality print magazine is an excellent resource for anyone looking to develop their character creation skills.
    Incl. Tax: $14.92

  • Character Design Quarterly issue 01

    3 Review(s)
    Character Design Quarterly (CDQ) is an exciting new print magazine for illustrators, artists, animators and character art enthusiasts. Issue 01 features tutorials from incredible artists Max Grecke, Brett Bean, Simone Grünewald, and Shaun Bryant, plus advice from CreatureBox who created this issue’s amazing cover art. Disney character designer Amanda Jolly shares her advice for career success and the multi-award-winning animation studio Blue Zoo give an inside view of their dynamic studio. Lois van Baarle (Loish), Avner Geller, and Randy Bishop also share top tips for refining character designs, and much more!
    Incl. Tax: $14.92

  • FREE MAGAZINE - Total Issue 01 (Download Only)

    1 Review(s)
    In the very first issue you will be treated to an introduction to the 3dtotal team, and an insight into some of the projects we are working on at the moment. Additionally you can enjoy some of our sci-fi themed articles and tutorials which we hope will help take your own work to the next step.
    Incl. Tax: $0.00

  • GRAPHITE issue 04

    1 Review(s)
    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 04 features a cover and interview by CreatureBox, and tutorials on creature design, urban sketching, fantasy illustration, sci-fi concepts and more, by brilliant artists including Richard Anderson, Eduardo Vieira and Isabella Mazzanti. GRAPHITE's focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover's shelf.
    Incl. Tax: $13.56

  • FREE ISSUE - 2DArtist: Issue 136 - April 2017 (Download Only)

    Sadly 2dartist is coming to an end but the final issue is full of brilliant features! Read interviews with Ismail Inceoglu, and Maximilian Degan, peek in the sketchbook of Waiji Choo and get quick tips on sketching by Sylwia Bomba. Illustrator Nataša Ilinčić also showcases her folklore inspired works.
    Incl. Tax: $0.00

  • Character Design Quarterly - 1-Year subscription

    1 Review(s)
    Character Design Quarterly (CDQ) is an exciting new print magazine for illustrators, artists, animators and character art enthusiasts. Releasing four times a year, the magazine will offer inspirational and educational articles, tutorials and interviews from top industry professionals specifically geared to helping artists hone their character design skills. This unique, engaging magazine will provide a regular stream of insider knowledge and illuminating advice from experienced professionals and freelancers to help artists of all skill levels improve their workflow and designs.
  • GRAPHITE issue 03

    1 Review(s)
    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 03 features a cover and interview by Even Mehl Amundsen, and tutorials by talented artists including Daniel Landerman, José Gomez and Iris Compiet, covering watercolour painting, creature sketching, character design, sci-fi and fantasy art and more. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.56

  • 2DArtist: Issue 135 - March 2017 (Download Only)

    In this month’s issue we speak to concept artists Steve Chinhsuan Wang and Jason Nguyen about their exciting artwork, and illustrator Jana Heidersdorf shares her sketches and tips on generating new ideas. We also speak to freelance artist Dmitriy Pogorelov about his complex mixed media artworks. Also in this issue, Baldi Konijn shows us how to create an original costume for a stylized Egyptian guard, Amir Zand paints the legendary huntress Artemis as a futuristic sci-fi character, and Alex Olmedo demonstrates how to speed paint an animal mech. You can also learn how Jung-Hoon Lee creates his bold sci-fi scenes, and James Wolf Strehle continues his series on the fundamentals of fantasy painting with a tutorial on effective values.
    Incl. Tax: $4.06

  • 2DArtist: Issue 134 - February 2017 (Download Only)

    For this month’s interviews, Ashley Mackenzie shares her highly emotive illustrations for books and magazines, and Bartłomiej Gaweł showcases his work on The Witcher games. Traditional artist Sam Ectoplasm discusses her raw, visceral illustrations, and Sean Andrew Murray shares sketches from his extensive fantasy world. Also in this issue, Eduardo Rodriguez and Maciej Sidorowicz show how to plein air paint changing environments, and Klaus Pillon demonstrates how to speed paint impressive water effects. James Wolf Strehle teaches the fundamental elements of perfecting perspective in fantasy art, Jan Weßbecher shows us how he creates his dark futuristic illustrations, and much more!
  • 2DArtist: Issue 133 - January 2017 (Download Only)

    In issue 133 we speak to background designer Kiersten Eagan about how she uses her art to tell stories, and illustrator Gediminas Pranckevičius talks to us about his career so far. We also take a look at the personal plein air studies of Pixar illustrator Noah Klocek, and Rachel Ho talks us through how she maintains flow in her sketches. Also in this issue, Sina P. Kasra reimagines the tale of Theseus and the Minotaur, James Wolf Strehle begins a new series teaching the fundamentals of fantasy concept art, and Peter Goethe shows how to speed paint magical lights. You can also see how to illustrate atmospheric sci-fi and fantasy scenes, paint a dark fantasy shaman, and much more!
  • 2DArtist Back Issues - 2016 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2016.
    Incl. Tax: $36.62

  • 2DArtist: Issue 132 - December 2016 (Download Only)

    1 Review(s)
    In issue 132 we discuss careers with Riot Games’ principle artist Tyson Murphy, and environment artist Tim Kaminski. We also speak to illustrator Shawn Coss who shares his macabre sketches, and Tom Fox demonstrates how he harnesses the power of Photoshop when sketching. Also in this issue, Klaus Pillon shows how to speed paint a scene with dramatic fire effects, and comic illustrator Sykosan shows how to paint a stylized sci-fi character. You can follow Pavel Kolomeyets quick tips for painting sci-fi and fantasy themed illustration details, and learn from Zack Cy as he reinvents the Greek myth of Persephone with light effects. Plus plenty more painting tips and artistic inspiration!
  • 2DArtist: Issue 131 - November 2016 (Download Only)

    1 Review(s)
    In this issue you will find plenty of inspiration in our interviews with Eduardo Pena, Joel Kilpatrick, and traditional artist Lauren Marx. We also take a look at the characterful sketches of Yewon Park, a concept artist at Blizzard Entertainment. Learn how to speed paint a street cleaning mech with Galan Pang, and create a costume design for a sci-fi butler with Albert Urmanov. See how Klaus Pillion reinvents a Herculean tale into a cyberpunk scene, and follow as Zac Retz reveals how to approach daytime and night-time plein air studies of an industrial environment. Also discover how Alexandre Chaudret painted his vampire countess character, and learn how Florian de Gesincourt created a light filled fantasy environment!
  • 2DArtist: Issue 130 - October 2016 (Download Only)

    This issue features the work of two incredible senior concept artists, Richard Anderson and Brad Wright who discuss their careers in the game and film industries and share their tips for success. We also speak to illustrator David Rice about his work drawing links between nature and geometry, and comic book artist Koveck showcases his dynamic character sketches.

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