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  • Character Design Quarterly issue 05

    Inside issue 05 is a host of extraordinary character designers including Kun Vic and Paul Schoeni, who share the secrets of their successful careers. John Loren illuminates the subject of lighting, while Dung Ho leads a fast and effective warm-up exercise. Tutorials packed with practical ways to improve your character design include Guilherme Franco’s guide to depicting fury with impact, James A. Castillo’s engaging circus troupe, and Alexandra Frantseva’s multi-genre ninja-warrier concept. Ester Conceicao deals with anthropomorphism, while Kévin Roualland reveals how to develop an authentic fantasy character. Plus, Beatrice Blue’s enchanting cover design is broken down to show how she tells a story within a single scene!
    Incl. Tax: $14.20

  • GRAPHITE issue 08

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 08 features a cover by industry veteran Allen Williams, and insightful tutorials on creating fantasy and sci-fi concepts, illustrating in pastel and pencil, and drawing from life, by talented artists including Nikolay Georgiev, Anand Radhakrishnan, Ulksy, Ashly Lovett, and more. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $12.91

  • GRAPHITE issue 07

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 07 features a cover and interview by Andrew Mar, an interview with fine artist Johan Barrios, and tutorials on monster design, sketching on location, multimedia drawing techniques, sci-fi and fantasy characters, and illustrating with pencil, by the talented artists Tiffany Turrill, Benedetta Dossi, Lucy MacLeod, Suheb Zako, Federico Ferrarese, and Gary Villarreal. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $12.91

  • FREE MAGAZINE - Total Issue 03 (Download Only)

    Issue 03 of Total magazine focuses on the theme of characters, including tutorials from Randy Bishop, Denis Zilber, and Brun Croes to help you hone your character design skills. So, get stuck in and see what characters we can help you create in the issue!
    Incl. Tax: $0.00

  • GRAPHITE issue 06

    1 Review(s)
    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 06 features a cover and interview by Jason Lee, an interview with Christian Reiske, and tutorials on character design, sketching on location, drawing dinosaurs, sci-fi illustration, folklore-inspired watercolors, and more, by the talented artists Jordan K. Walker, Giselle Ukardi, Anaïs Maamar, Daniel Pagans, Ulla Thynell, and Dwayne Bell. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $12.91

  • 2DArtist Back Issues - 2016 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2016.
    Incl. Tax: $34.85

  • 2DArtist: Issue 132 - December 2016 (Download Only)

    1 Review(s)
    In issue 132 we discuss careers with Riot Games’ principle artist Tyson Murphy, and environment artist Tim Kaminski. We also speak to illustrator Shawn Coss who shares his macabre sketches, and Tom Fox demonstrates how he harnesses the power of Photoshop when sketching. Also in this issue, Klaus Pillon shows how to speed paint a scene with dramatic fire effects, and comic illustrator Sykosan shows how to paint a stylized sci-fi character. You can follow Pavel Kolomeyets quick tips for painting sci-fi and fantasy themed illustration details, and learn from Zack Cy as he reinvents the Greek myth of Persephone with light effects. Plus plenty more painting tips and artistic inspiration!
  • 2DArtist: Issue 131 - November 2016 (Download Only)

    1 Review(s)
    In this issue you will find plenty of inspiration in our interviews with Eduardo Pena, Joel Kilpatrick, and traditional artist Lauren Marx. We also take a look at the characterful sketches of Yewon Park, a concept artist at Blizzard Entertainment. Learn how to speed paint a street cleaning mech with Galan Pang, and create a costume design for a sci-fi butler with Albert Urmanov. See how Klaus Pillion reinvents a Herculean tale into a cyberpunk scene, and follow as Zac Retz reveals how to approach daytime and night-time plein air studies of an industrial environment. Also discover how Alexandre Chaudret painted his vampire countess character, and learn how Florian de Gesincourt created a light filled fantasy environment!
  • 2DArtist: Issue 130 - October 2016 (Download Only)

    This issue features the work of two incredible senior concept artists, Richard Anderson and Brad Wright who discuss their careers in the game and film industries and share their tips for success. We also speak to illustrator David Rice about his work drawing links between nature and geometry, and comic book artist Koveck showcases his dynamic character sketches.
  • 2DArtist: Issue 129 - September 2016 (Download Only)

    1 Review(s)
    Issue 129 is once again packed full of artist insights, inspiration, and brand new gallery artwork! We interview concept artist for AAA games Ned Rogers, and new environment artist Waqas Malik. We also showcase the sketches of Grzesiek Wroblewski, while taking a look at the distinctive portfolio of magazine and book illustrator Nader Sharaf.
  • 2DArtist: Issue 128 - August 2016 (Download Only)

    In this month’s issue concept artist Ricean Vlad shows how to create a city under attack, and Alena Velichko demonstrates how to paint digitally in the style of traditional master painter J. M. W. Turner.
  • 2DArtist: Issue 127 - July 2016 (Download Only)

    1 Review(s)
    This month’s issue features interviews with Patricio Clarey, who discusses his darkly surreal illustrations, and a showcase of Helen Norcott’s ‘Sketch a day’ personal challenge. We also take a look at the intricate and detailed sketchbook of illustrator Rajkumar Ramalingam.
  • 2DArtist: Issue 126 - June 2016 (Download Only)

    This month features an interview with the awesome game artist Richard Wright, who talks about his work processes and learning new skills. We also take a look at the portfolio of up-and-coming animation artist Cathleen McAllister, and explore the gothic-inspired illustrations of traditional artist Ivan Meshkov.
  • 2DArtist: Issue 125 - May 2016 (Download Only)

    This month in 2dartist we take a look inside the sketchbooks of the wonderful Alena Tkach, who creates illustrations for games and children’s books. We also speak to freelance illustrator and concept artist Damian Audino about how he discovered digital art and launched a career in the industry.
  • 2DArtist: Issue 124 - April 2016 (Download Only)

    1 Review(s)
    This month in 2dartist we have loads of detailed tutorials, including Caroline Gariba’s guide to creating narrative fantasy art. Stephanie Cost shows us how to speed paint the aurora borealis, Col Price demonstrates how to develop a futuristic flying vehicle from an elevated viewpoint and Juan Novelletto continues his series on sci-fi fundamentals by exploring VFX.

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