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  • Character Design Quarterly issue 08

    Issue 08 is teeming with fantastic original content from talented international designers. Peek inside the fascinating creative practices of Max Ulichney and Nicholas Kole, and meet the man behind the stunning cover art; Ramón Nunez. As you dive deeper into this issue, you will grasp how to effectively guide the viewer to increase readability like Dave Bardin and jump into drawing successful dynamic action poses with César Vergara. Discover award-winning designer Nikolas Ilic’s reimagining of a classic pirate captain while Alexander Cho reveals the power of color and its ability to dramatically alter the mood of your designs. And finally, to complete our exhilarating journey, explore the adrenaline-fueled dinosaur universe created by Toni Reyna for his informative tutorial on devising unique related characters.
    Incl. Tax: $14.51

  • GRAPHITE issue 10

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 10 is the final issue in the series, and features a cover and interview by painter Chris Hong; an interview with ink artist Alexander Landerman; tutorials for drawing animals, monsters, characters, urban sketches, and epic sci-fi scenes by talented artists including Wayne Haag, Jana Heidersdorf, Julio Reyna, Virginia Greene, Sarah J. Mason, and Qianjiao Ma; and much more. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.19

  • Character Design Quarterly issue 07

    1 Review(s)
    Inside issue 07, designers including Steph Laberis and Haley Justice offer valuable lessons, such as how to make impactful changes to your designs through the use of shape language, and transforming animals into memorable and successful characters. Eduardo Vieira composes a quartet of distinctive characters with an intrinsic connection – heavy-metal music! Combatting stereotypes is tackled by Anthony Wheeler, and Jens A. Larsen Aas has advice on strengthening characters through simple stylistic effects. Discover informative insights into the entertainment industry as Dani Diez, Elsa Chang, and Dirk van Dulmen discuss their creative practices. Meanwhile, Isadora Zeferino and Sheena Dempsey lead us through the fascinating world of the children’s book industry. Finally, cover illustrator Cécile Carre shares the skills that have propelled her from qualified engineer to accomplished character designer.
    Incl. Tax: $14.51

  • 2DArtist Back Issues - 2016 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2016.
    Incl. Tax: $35.61

  • 2DArtist: Issue 132 - December 2016 (Download Only)

    1 Review(s)
    In issue 132 we discuss careers with Riot Games’ principle artist Tyson Murphy, and environment artist Tim Kaminski. We also speak to illustrator Shawn Coss who shares his macabre sketches, and Tom Fox demonstrates how he harnesses the power of Photoshop when sketching. Also in this issue, Klaus Pillon shows how to speed paint a scene with dramatic fire effects, and comic illustrator Sykosan shows how to paint a stylized sci-fi character. You can follow Pavel Kolomeyets quick tips for painting sci-fi and fantasy themed illustration details, and learn from Zack Cy as he reinvents the Greek myth of Persephone with light effects. Plus plenty more painting tips and artistic inspiration!
  • 2DArtist: Issue 131 - November 2016 (Download Only)

    1 Review(s)
    In this issue you will find plenty of inspiration in our interviews with Eduardo Pena, Joel Kilpatrick, and traditional artist Lauren Marx. We also take a look at the characterful sketches of Yewon Park, a concept artist at Blizzard Entertainment. Learn how to speed paint a street cleaning mech with Galan Pang, and create a costume design for a sci-fi butler with Albert Urmanov. See how Klaus Pillion reinvents a Herculean tale into a cyberpunk scene, and follow as Zac Retz reveals how to approach daytime and night-time plein air studies of an industrial environment. Also discover how Alexandre Chaudret painted his vampire countess character, and learn how Florian de Gesincourt created a light filled fantasy environment!
  • 2DArtist: Issue 130 - October 2016 (Download Only)

    This issue features the work of two incredible senior concept artists, Richard Anderson and Brad Wright who discuss their careers in the game and film industries and share their tips for success. We also speak to illustrator David Rice about his work drawing links between nature and geometry, and comic book artist Koveck showcases his dynamic character sketches.
  • 2DArtist: Issue 129 - September 2016 (Download Only)

    1 Review(s)
    Issue 129 is once again packed full of artist insights, inspiration, and brand new gallery artwork! We interview concept artist for AAA games Ned Rogers, and new environment artist Waqas Malik. We also showcase the sketches of Grzesiek Wroblewski, while taking a look at the distinctive portfolio of magazine and book illustrator Nader Sharaf.
  • 2DArtist: Issue 128 - August 2016 (Download Only)

    In this month’s issue concept artist Ricean Vlad shows how to create a city under attack, and Alena Velichko demonstrates how to paint digitally in the style of traditional master painter J. M. W. Turner.
  • 2DArtist: Issue 127 - July 2016 (Download Only)

    1 Review(s)
    This month’s issue features interviews with Patricio Clarey, who discusses his darkly surreal illustrations, and a showcase of Helen Norcott’s ‘Sketch a day’ personal challenge. We also take a look at the intricate and detailed sketchbook of illustrator Rajkumar Ramalingam.
  • 2DArtist: Issue 126 - June 2016 (Download Only)

    This month features an interview with the awesome game artist Richard Wright, who talks about his work processes and learning new skills. We also take a look at the portfolio of up-and-coming animation artist Cathleen McAllister, and explore the gothic-inspired illustrations of traditional artist Ivan Meshkov.
  • 2DArtist: Issue 125 - May 2016 (Download Only)

    This month in 2dartist we take a look inside the sketchbooks of the wonderful Alena Tkach, who creates illustrations for games and children’s books. We also speak to freelance illustrator and concept artist Damian Audino about how he discovered digital art and launched a career in the industry.
  • 2DArtist: Issue 124 - April 2016 (Download Only)

    1 Review(s)
    This month in 2dartist we have loads of detailed tutorials, including Caroline Gariba’s guide to creating narrative fantasy art. Stephanie Cost shows us how to speed paint the aurora borealis, Col Price demonstrates how to develop a futuristic flying vehicle from an elevated viewpoint and Juan Novelletto continues his series on sci-fi fundamentals by exploring VFX.
  • 2DArtist: Issue 123 - March 2016 (Download Only)

    1 Review(s)
    In issue 123 you’ll find interviews with cartoon and game artist Joachim Leclercq, photo-manipulation artist Carlos Quevedo and traditional painter Meredith Marsone. Take a look inside the moleskin sketchbook of illustrator Oscar Llorens and be inspired by the 10 new images in the gallery.
  • 2DArtist: Issue 122 - February 2016 (Download Only)

    This month in 2dartist we have more fantastic tutorials, including a guide to using photo-bashing in your speed paintings from Alejandro Olmeda, and the next installment in Juan Novelletto’s series on sci-fi fundamentals.

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