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  • Character Design Quarterly issue 13

    1 Review(s)
    This issue’s selection of industry specialists paints a vivid world filled with colorful characters, emotive anthropomorphic cats, and horror icons as never seen before. A diverse range of artists showcase how to utilize light and color, interpret unusual design briefs, and develop unique backstories to enhance character concepts. Follow artistic instincts with surrealist illustrator Moon and pick up the unique “fast and loose” or “referenced and studied” creative processes of featured artists Megan Rose Ruiz, Vanessa Morales, and Dom Murphy. Freelance author and illustrator Andrew Kolb also takes the time to share his creative story and charming illustrations, and Seed Animation studio offer invaluable industry insights.
    Incl. Tax: $13.50

  • Character Design Quarterly issue 12

    3 Review(s)
    Crafted by a selection of the industry’s best and brightest; adorable creatures, kooky aliens, and an array of more personable characters bound from the inside of issue 12. Devised for a range of audiences, the designers outline how best to understand your viewer, reveal some of their favorite techniques built for speed and efficiency, and impart the importance of harnessing your unique take on a client’s brief. Absorb invaluable advice from professional visual development artist, Simon Baek (Toy Story 4, Onward), and the motivational and deeply inspiring words of whimsical illustrator, Sara Kajba of Moonchild Illustrations. Sit back and revel in the fascinating technical approaches of cover artist Sarah Conradsen, the mastermind behind this issue’s shady gang of mercriminals; Tom van Rheenen, and 2D designer for Atomic Cartoons, Lara Carson.
    Incl. Tax: $13.50

  • Character Design Quarterly issue 11

    9 Review(s)
    Bursting from the pages of issue 11 are dynamic tutorials, in-depth interviews, and expressive characters from a selection of the industry’s most talented creators. Delve into dynamic demonstrations by Jake W Morrison, Amanda McFarlane, and Vanessa Morales, as they create characters with a life of their own; and uncover the tools and techniques used by Sam Nassour to develop his captivating cover art. For a little lighter reading, check out the informative mini features to pick up top tips on how to effectively indicate scale, as well as how to approach alternative color palettes, and imbue characters with emotion. And lastly, relish a jam-packed gallery of engaging artwork by Roma Gewska, Madison Harper, and Leonard Furuberg.
    Incl. Tax: $13.50

  • 2DArtist Back Issues - 2016 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2016.
    Incl. Tax: $33.13

  • 2DArtist: Issue 132 - December 2016 (Download Only)

    1 Review(s)
    In issue 132 we discuss careers with Riot Games’ principle artist Tyson Murphy, and environment artist Tim Kaminski. We also speak to illustrator Shawn Coss who shares his macabre sketches, and Tom Fox demonstrates how he harnesses the power of Photoshop when sketching. Also in this issue, Klaus Pillon shows how to speed paint a scene with dramatic fire effects, and comic illustrator Sykosan shows how to paint a stylized sci-fi character. You can follow Pavel Kolomeyets quick tips for painting sci-fi and fantasy themed illustration details, and learn from Zack Cy as he reinvents the Greek myth of Persephone with light effects. Plus plenty more painting tips and artistic inspiration!
  • 2DArtist: Issue 131 - November 2016 (Download Only)

    1 Review(s)
    In this issue you will find plenty of inspiration in our interviews with Eduardo Pena, Joel Kilpatrick, and traditional artist Lauren Marx. We also take a look at the characterful sketches of Yewon Park, a concept artist at Blizzard Entertainment. Learn how to speed paint a street cleaning mech with Galan Pang, and create a costume design for a sci-fi butler with Albert Urmanov. See how Klaus Pillion reinvents a Herculean tale into a cyberpunk scene, and follow as Zac Retz reveals how to approach daytime and night-time plein air studies of an industrial environment. Also discover how Alexandre Chaudret painted his vampire countess character, and learn how Florian de Gesincourt created a light filled fantasy environment!
  • 2DArtist: Issue 130 - October 2016 (Download Only)

    This issue features the work of two incredible senior concept artists, Richard Anderson and Brad Wright who discuss their careers in the game and film industries and share their tips for success. We also speak to illustrator David Rice about his work drawing links between nature and geometry, and comic book artist Koveck showcases his dynamic character sketches.
  • 2DArtist: Issue 129 - September 2016 (Download Only)

    1 Review(s)
    Issue 129 is once again packed full of artist insights, inspiration, and brand new gallery artwork! We interview concept artist for AAA games Ned Rogers, and new environment artist Waqas Malik. We also showcase the sketches of Grzesiek Wroblewski, while taking a look at the distinctive portfolio of magazine and book illustrator Nader Sharaf.
  • 2DArtist: Issue 128 - August 2016 (Download Only)

    In this month’s issue concept artist Ricean Vlad shows how to create a city under attack, and Alena Velichko demonstrates how to paint digitally in the style of traditional master painter J. M. W. Turner.
  • 2DArtist: Issue 127 - July 2016 (Download Only)

    1 Review(s)
    This month’s issue features interviews with Patricio Clarey, who discusses his darkly surreal illustrations, and a showcase of Helen Norcott’s ‘Sketch a day’ personal challenge. We also take a look at the intricate and detailed sketchbook of illustrator Rajkumar Ramalingam.
  • 2DArtist: Issue 126 - June 2016 (Download Only)

    This month features an interview with the awesome game artist Richard Wright, who talks about his work processes and learning new skills. We also take a look at the portfolio of up-and-coming animation artist Cathleen McAllister, and explore the gothic-inspired illustrations of traditional artist Ivan Meshkov.
  • 2DArtist: Issue 125 - May 2016 (Download Only)

    This month in 2dartist we take a look inside the sketchbooks of the wonderful Alena Tkach, who creates illustrations for games and children’s books. We also speak to freelance illustrator and concept artist Damian Audino about how he discovered digital art and launched a career in the industry.
  • 2DArtist: Issue 124 - April 2016 (Download Only)

    1 Review(s)
    This month in 2dartist we have loads of detailed tutorials, including Caroline Gariba’s guide to creating narrative fantasy art. Stephanie Cost shows us how to speed paint the aurora borealis, Col Price demonstrates how to develop a futuristic flying vehicle from an elevated viewpoint and Juan Novelletto continues his series on sci-fi fundamentals by exploring VFX.
  • 2DArtist: Issue 123 - March 2016 (Download Only)

    1 Review(s)
    In issue 123 you’ll find interviews with cartoon and game artist Joachim Leclercq, photo-manipulation artist Carlos Quevedo and traditional painter Meredith Marsone. Take a look inside the moleskin sketchbook of illustrator Oscar Llorens and be inspired by the 10 new images in the gallery.
  • 2DArtist: Issue 122 - February 2016 (Download Only)

    This month in 2dartist we have more fantastic tutorials, including a guide to using photo-bashing in your speed paintings from Alejandro Olmeda, and the next installment in Juan Novelletto’s series on sci-fi fundamentals.

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