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  • Character Design Quarterly issue 06

    Issue 06 features a range of exciting artists and character designers to awaken your creativity! Self-taught artist Amanda MacFarlane discusses her engaging designs, Floriane Marchix chats to us about visual development on animated feature films, and James A. Costillo talks about the skills needed to become a successful Art Director. In this issue’s tutorials, comic artist Ivan Shavrin explains how to distinguish conflicting characters in a scene, Hollie Mengert creates a trio of characters featuring both contrast and cohesion, and Tata Che shows how a character can develop and adapt throughout a life span. Also in this issue you can find professional design tips from artists including Julia Christians, Luis Gadea, and Victoria Kosheleva. Plus, our incredible cover artist, Lois van Baarle (Loish), discusses her life and work as a freelance artist and shows the progress of creating this spectacular cover artwork!
    Incl. Tax: $14.47

  • GRAPHITE issue 09

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 09 features a cover by respected painter Joanne Nam; interviews with Maja Wrońska and Nicolás Uribe; insightful tutorials on creating fantasy and sci-fi concepts, urban sketching, and illustrating with pencil, watercolour and ink, by talented artists including Katie Thierolf, Marie-Alice Harel, Sara Tepes; and much more. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.15

  • Character Design Quarterly issue 05

    Inside issue 05 is a host of extraordinary character designers including Kun Vic and Paul Schoeni, who share the secrets of their successful careers. John Loren illuminates the subject of lighting, while Dung Ho leads a fast and effective warm-up exercise. Tutorials packed with practical ways to improve your character design include Guilherme Franco’s guide to depicting fury with impact, James A. Castillo’s engaging circus troupe, and Alexandra Frantseva’s multi-genre ninja-warrier concept. Ester Conceicao deals with anthropomorphism, while Kévin Roualland reveals how to develop an authentic fantasy character. Plus, Beatrice Blue’s enchanting cover design is broken down to show how she tells a story within a single scene!
    Incl. Tax: $14.47

  • GRAPHITE issue 08

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 08 features a cover by industry veteran Allen Williams, and insightful tutorials on creating fantasy and sci-fi concepts, illustrating in pastel and pencil, and drawing from life, by talented artists including Nikolay Georgiev, Anand Radhakrishnan, Ulksy, Ashly Lovett, and more. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.15

  • GRAPHITE issue 07

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 07 features a cover and interview by Andrew Mar, an interview with fine artist Johan Barrios, and tutorials on monster design, sketching on location, multimedia drawing techniques, sci-fi and fantasy characters, and illustrating with pencil, by the talented artists Tiffany Turrill, Benedetta Dossi, Lucy MacLeod, Suheb Zako, Federico Ferrarese, and Gary Villarreal. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.15

  • FREE MAGAZINE - Total Issue 03 (Download Only)

    Issue 03 of Total magazine focuses on the theme of characters, including tutorials from Randy Bishop, Denis Zilber, and Brun Croes to help you hone your character design skills. So, get stuck in and see what characters we can help you create in the issue!
    Incl. Tax: $0.00

  • GRAPHITE issue 06

    1 Review(s)
    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 06 features a cover and interview by Jason Lee, an interview with Christian Reiske, and tutorials on character design, sketching on location, drawing dinosaurs, sci-fi illustration, folklore-inspired watercolors, and more, by the talented artists Jordan K. Walker, Giselle Ukardi, Anaïs Maamar, Daniel Pagans, Ulla Thynell, and Dwayne Bell. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.15

  • Regular Price: $35.51

    Special Price Incl. Tax: $13.14

  • 2DArtist Back Issues - 2009 (Download Only)

    1 Review(s)
    All 12 issues of 2DArtist Magazine published in 2009.
    Incl. Tax: $35.51

  • 3DCreative: Issue 049 - September 2009 (Download Only)

    We're mid-way through our four current tutorial series right now, with part three of our Next-Gen Character Creation tutorial series where this month, Joseph Harford gets to finishing up the high-poly modeling in ZBrush in preparation for the next step: mapping and unwrapping (coming next month). So follow Joseph on the last leg of his ZBrush sculpting journey in this issue, before we invite Gavin Goulden, James Busby and John Hayes back to the party next month to take us into the other software versions - 3ds Max, Maya, LightWave and modo/
    Incl. Tax: $3.62

  • 3DCreative: Issue 052 - December 2009 (Download Only)

    First up this month we are all very excited to be able to present you with an Interview with the character developer who has worked on projects like Fantastic Four, 300 and Journey to the Centre of the Earth 3D, the one and only Cesar Dacol Jr. In his interview we find out how it was to make the transition from make - up effects to computer based work.
    Incl. Tax: $3.62

  • 3DCreative: Issue 051 - November 2009 (Download Only)

    We're tackling the texturing of our Next-Gen characters this month in chapter five - the penultimate part - of 3DCreative's tutorial series for 3ds Max/Maya/LightWave and modo. Joseph Harford, Gavin Goulden, James Busby and John Hayes are all back and in top form to take you step-by-step through this leg of your character creation journey.
    Incl. Tax: $3.62

  • 3DCreative: Issue 050 - October 2009 (Download Only)

    This month we have a very special interview with Blur character modeling supervisor, Sze Jones. Having worked on characters such as Aeon Flux, BloodRayne and Lara Croft, Sze has a portfolio that is guaranteed to impress.
    Incl. Tax: $3.62

  • 3DCreative: Issue 048 - August 2009 (Download Only)

    Richard Tilbury is back again this month to bring us two inspired Photoshop tutorials for 3D artists! We'll see how to add lighting and particle effects to our 3D renders to improve our scenes without even touching the original render - a completely nondestructive way of working which will speed up your workflow and yield some stunning results. Then we have part two of the Custom Textures tutorial where Richard looks at how bump, specular and overlay maps can be utilized in Photoshop to create the illusion of detail without adding additional geometry to your 3D scene.
    Incl. Tax: $3.62

  • 3DCreative: Issue 047 - July 2009 (Download Only)

    Our biggest new project to get your teeth stuck into this month is our Next Gen Character Creation Series, in which we have some great talents in the forms of Joseph Harford, James Busby, Gavin Goulden and John Hayes writing for you a six-part series on how to create a next gen character in 3ds Max (Joe), LightWave (James), Maya (Gavin) and last but not least, modo (John). The first chapter in the series is all about the low-res base mesh, which our artists knock up using ZSpheres in ZBrush and then proceed into the various software packages to clean it up in preparation for part two of the series: the high-res sculpt.
    Incl. Tax: $3.62

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