Back

Magazines

Items 1 to 15 of 85 total

per page

Page:
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5
  • Character Design Quarterly issue 08

    Issue 08 is teeming with fantastic original content from talented international designers. Peek inside the fascinating creative practices of Max Ulichney and Nicholas Kole, and meet the man behind the stunning cover art; Ramón Nunez. As you dive deeper into this issue, you will grasp how to effectively guide the viewer to increase readability like Dave Bardin and jump into drawing successful dynamic action poses with César Vergara. Discover award-winning designer Nikolas Ilic’s reimagining of a classic pirate captain while Alexander Cho reveals the power of color and its ability to dramatically alter the mood of your designs. And finally, to complete our exhilarating journey, explore the adrenaline-fueled dinosaur universe created by Toni Reyna for his informative tutorial on devising unique related characters.
    Incl. Tax: $14.35

  • GRAPHITE issue 10

    GRAPHITE is a quarterly publication featuring inspirational artwork, interviews and tutorials on drawing, sketching and illustration. Issue 10 is the final issue in the series, and features a cover and interview by painter Chris Hong; an interview with ink artist Alexander Landerman; tutorials for drawing animals, monsters, characters, urban sketches, and epic sci-fi scenes by talented artists including Wayne Haag, Jana Heidersdorf, Julio Reyna, Virginia Greene, Sarah J. Mason, and Qianjiao Ma; and much more. GRAPHITE’s focus on traditional media, elegant presentation, and in-depth resources make it a timelessly valuable addition to any art lover’s shelf.
    Incl. Tax: $13.05

  • Character Design Quarterly issue 07

    1 Review(s)
    Inside issue 07, designers including Steph Laberis and Haley Justice offer valuable lessons, such as how to make impactful changes to your designs through the use of shape language, and transforming animals into memorable and successful characters. Eduardo Vieira composes a quartet of distinctive characters with an intrinsic connection – heavy-metal music! Combatting stereotypes is tackled by Anthony Wheeler, and Jens A. Larsen Aas has advice on strengthening characters through simple stylistic effects. Discover informative insights into the entertainment industry as Dani Diez, Elsa Chang, and Dirk van Dulmen discuss their creative practices. Meanwhile, Isadora Zeferino and Sheena Dempsey lead us through the fascinating world of the children’s book industry. Finally, cover illustrator Cécile Carre shares the skills that have propelled her from qualified engineer to accomplished character designer.
    Incl. Tax: $14.35

  • FREE MAGAZINE - Total Issue 02 (Download Only)

    Welcome to total magazine issue two! This month’s focus is squarely on anatomy, with a mix of traditional, 2D, and 3D tutorials to get stuck into. So polish those tools, crack your fingers, and refine that muscle definition or nail that pose!
    Incl. Tax: Free!

  • FREE MAGAZINE - Total Issue 01 (Download Only)

    1 Review(s)
    In the very first issue you will be treated to an introduction to the 3dtotal team, and an insight into some of the projects we are working on at the moment. Additionally you can enjoy some of our sci-fi themed articles and tutorials which we hope will help take your own work to the next step.
    Incl. Tax: Free!

  • FREE ISSUE - 2DArtist: Issue 136 - April 2017 (Download Only)

    Sadly 2dartist is coming to an end but the final issue is full of brilliant features! Read interviews with Ismail Inceoglu, and Maximilian Degan, peek in the sketchbook of Waiji Choo and get quick tips on sketching by Sylwia Bomba. Illustrator Nataša Ilinčić also showcases her folklore inspired works.
    Incl. Tax: Free!

  • Character Design Quarterly - Subscription

    11 Review(s)
    Character Design Quarterly (CDQ) is an exciting print magazine for illustrators, artists, animators and character art enthusiasts. Releasing four times a year, the magazine offers inspirational and educational articles, tutorials and interviews from top industry professionals specifically geared to helping artists hone their character design skills. This unique, engaging magazine provides a regular stream of insider knowledge and illuminating advice from experienced professionals and freelancers to help artists of all skill levels improve their workflow and designs.
  • 2DArtist: Issue 135 - March 2017 (Download Only)

    In this month’s issue we speak to concept artists Steve Chinhsuan Wang and Jason Nguyen about their exciting artwork, and illustrator Jana Heidersdorf shares her sketches and tips on generating new ideas. We also speak to freelance artist Dmitriy Pogorelov about his complex mixed media artworks. Also in this issue, Baldi Konijn shows us how to create an original costume for a stylized Egyptian guard, Amir Zand paints the legendary huntress Artemis as a futuristic sci-fi character, and Alex Olmedo demonstrates how to speed paint an animal mech. You can also learn how Jung-Hoon Lee creates his bold sci-fi scenes, and James Wolf Strehle continues his series on the fundamentals of fantasy painting with a tutorial on effective values.
    Incl. Tax: $3.90

  • 2DArtist: Issue 134 - February 2017 (Download Only)

    For this month’s interviews, Ashley Mackenzie shares her highly emotive illustrations for books and magazines, and Bartłomiej Gaweł showcases his work on The Witcher games. Traditional artist Sam Ectoplasm discusses her raw, visceral illustrations, and Sean Andrew Murray shares sketches from his extensive fantasy world. Also in this issue, Eduardo Rodriguez and Maciej Sidorowicz show how to plein air paint changing environments, and Klaus Pillon demonstrates how to speed paint impressive water effects. James Wolf Strehle teaches the fundamental elements of perfecting perspective in fantasy art, Jan Weßbecher shows us how he creates his dark futuristic illustrations, and much more!
  • 2DArtist: Issue 133 - January 2017 (Download Only)

    In issue 133 we speak to background designer Kiersten Eagan about how she uses her art to tell stories, and illustrator Gediminas Pranckevičius talks to us about his career so far. We also take a look at the personal plein air studies of Pixar illustrator Noah Klocek, and Rachel Ho talks us through how she maintains flow in her sketches. Also in this issue, Sina P. Kasra reimagines the tale of Theseus and the Minotaur, James Wolf Strehle begins a new series teaching the fundamentals of fantasy concept art, and Peter Goethe shows how to speed paint magical lights. You can also see how to illustrate atmospheric sci-fi and fantasy scenes, paint a dark fantasy shaman, and much more!
  • 2DArtist Back Issues - 2016 (Download Only)

    All 12 issues of 2DArtist Magazine published in 2016.
    Incl. Tax: $35.23

  • 2DArtist: Issue 132 - December 2016 (Download Only)

    1 Review(s)
    In issue 132 we discuss careers with Riot Games’ principle artist Tyson Murphy, and environment artist Tim Kaminski. We also speak to illustrator Shawn Coss who shares his macabre sketches, and Tom Fox demonstrates how he harnesses the power of Photoshop when sketching. Also in this issue, Klaus Pillon shows how to speed paint a scene with dramatic fire effects, and comic illustrator Sykosan shows how to paint a stylized sci-fi character. You can follow Pavel Kolomeyets quick tips for painting sci-fi and fantasy themed illustration details, and learn from Zack Cy as he reinvents the Greek myth of Persephone with light effects. Plus plenty more painting tips and artistic inspiration!
  • 2DArtist: Issue 131 - November 2016 (Download Only)

    1 Review(s)
    In this issue you will find plenty of inspiration in our interviews with Eduardo Pena, Joel Kilpatrick, and traditional artist Lauren Marx. We also take a look at the characterful sketches of Yewon Park, a concept artist at Blizzard Entertainment. Learn how to speed paint a street cleaning mech with Galan Pang, and create a costume design for a sci-fi butler with Albert Urmanov. See how Klaus Pillion reinvents a Herculean tale into a cyberpunk scene, and follow as Zac Retz reveals how to approach daytime and night-time plein air studies of an industrial environment. Also discover how Alexandre Chaudret painted his vampire countess character, and learn how Florian de Gesincourt created a light filled fantasy environment!
  • 2DArtist: Issue 130 - October 2016 (Download Only)

    This issue features the work of two incredible senior concept artists, Richard Anderson and Brad Wright who discuss their careers in the game and film industries and share their tips for success. We also speak to illustrator David Rice about his work drawing links between nature and geometry, and comic book artist Koveck showcases his dynamic character sketches.
  • 2DArtist: Issue 129 - September 2016 (Download Only)

    1 Review(s)
    Issue 129 is once again packed full of artist insights, inspiration, and brand new gallery artwork! We interview concept artist for AAA games Ned Rogers, and new environment artist Waqas Malik. We also showcase the sketches of Grzesiek Wroblewski, while taking a look at the distinctive portfolio of magazine and book illustrator Nader Sharaf.

Items 1 to 15 of 85 total

per page

Page:
  1. 1
  2. 2
  3. 3
  4. 4
  5. 5