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3DCREATIVE: ISSUE 041 - 052 / 2009 (Download Only)
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EDITORIAL


Issue 029
Interview: David Giraud - Character Artist at Ubisoft
Interview: Aaron Sims - Creature Concept Artist
Article: Igor: Hunchback of another name
Gallery: 10 of the best 3D artworks
Tutorial series: Creating a Complete Scene, Specializing in Aged and Weathered Texturing for 3ds Max, Cinema 4D, LightWave, Maya & XSI - Part 6
Tutorial series: Speed Sculpting: Space Ninja
Tutorial series: ZBrush Character Creation - Part 5: Beaten-up
Making Of: Orc Maori - Project Overview by Nicolas Collings
Making Of: Living Room - Project Overview by Felipe Lobo
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 030
Interview: Francisco A. Cortina - Freelance Character Artist
Interview: Roman Style - Illustrator & Character Artist for Virtual Fairground
Article: Studio Interview - Escape Studios
Gallery: 10 of the best 3D artworks
Tutorial series: Gothic Church Interior for 3ds Max, Cinema 4D, LightWave, Maya & modo - Part 1
Tutorial series: Speed Sculpting: Vegetation Creature
Tutorial series: ZBrush Character Creation - Part 6: Zombie
Making Of: Constanza Bonarelli Bust - Project Overview by Joseph Hartford
Making Of: Bunny - Project Overview by Carlos Ortega
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 031
Interview: Grzegorz Jonkajtys - Visual Effects Artist for ILM
Interview: Andrew Hickinbottom - Freelance Character Artist
Article: Animation as an art form
Gallery: 10 of the best 3D artworks
Tutorial series: Gothic Church Interior for 3ds Max, Cinema 4D, LightWave, Maya & modo - Part 2
Tutorial series: Speed Sculpting: Fantasy - Orc
Tutorial series: ZBrush Character Creation - Part 7: Vampire
Making Of: Patrol - Project Overview by Henry Lee (Pashkov)
Making Of: Classical Girl - Project Overview by Wang Shiyong
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 032
Interview: Sven Juhlin - Freelance Character Artist
Interview: Thomas Mahler - Character Artist
Article: The Chronicles of Riddick: Assault on Dark Athena
Gallery: 10 of the best 3D artworks
Tutorial series: Gothic Church Interior for 3ds Max, Cinema 4D, LightWave, Maya & modo - Part 3
Tutorial series: Speed Sculpting: Fantasy - Cyclops
Tutorial series: ZBrush Character Creation - Part 8: Werewolf
Making Of: Modern Interior - Project Overview by Daniel Radulescu
Making Of: Say Cheese! - Project Overview by Vaibhav Shah
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 033
Interview: Fabricio Moraes - 3D artist and animator at Seagulls Fly Studio
Interview: Gavin Goulden - Character artist
Article: The Chronicles of Riddick: Assault on Dark Athena
Gallery: 10 of the best 3D artworks
Tutorial series: Gothic Church Interior for 3ds Max, Cinema 4D, LightWave, Maya & modo - Part 4
Tutorial series: Speed Sculpting: Fantasy - Cyclops
Tutorial series: ZBrush Character Creation - Part 9: Frankenstein
Making Of: Zenoth, the alien from Jupiter - Project Overview by Federico Scarbini
Making Of: Morass - Project Overview by Dzmitry Surynovich
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 034
Interview: Till Nowak - Digital Artist, Designer & Filmmaker
Interview: Viktor Fretyan - Architectural Designer
Article: Tenth of a Century Newport Beach Film Festival's Theatrical Opening
Gallery: 10 of the best 3D artworks
Tutorial series: Gothic Church Interior for 3ds Max, Cinema 4D, LightWave, Maya & modo - Part 5
Tutorial series: Speed Sculpting: Fantasy - Minotaur
Tutorial series: ZBrush Manimal Creation - Part 1: Bird-Man
Making Of: Poker Master - Project Overview by David Moratilla Amago
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 035
Interview: Weiye Yin - CG All-Rounder
Interview: Tomáš Král - senior artist
Gallery: 10 of the best 3D artworks
Tutorial series: Next Gen Character Creation for 3ds Max, Maya, LightWave & modo - Part 1
Tutorial series: Photoshop for 3D - Part 1: Render Passes
Tutorial series: ZBrush Manimal Creation - Part 2: Mammal-Man
Making Of: Spider - Project Overview by Andrew Averkin
Making Of: Waiting for the Storm - Project Overview by George Krallis
Promotion: Digital Art Masters: V3 - Free book chapter promotion
Issue 036
Interview: Christophe Desse - 3D artist for Naughty Dog Studios
Gallery: 10 of the best 3D artworks
Tutorial series: Next Gen Character Creation for 3ds Max, Maya, LightWave, Modo - Part 2
Tutorial series: Photoshop for 3D - Part 2: Blending & Cloning
Tutorial series: ZBrush Manimal Creation - Part 3: Aquatic-Man
Tutorial series: Texturing Techniques by Richard Tilbury - Part 1
Making Of: Mustang Shelby 67 - Project Overview by Marco Aurelio Magalhaes da Silva
Promotion: Digital Art Masters: V4 - Free book chapter promotion
Issue 037
Interview: Hao Ai Qiang - Master of the Still Life!
Gallery: 10 of the best 3D artworks
Tutorial series: Next Gen Character Creation for 3ds Max, Maya, LightWave, Modo - Part 3
Tutorial series: Photoshop for 3D - Part 3: Lighting and Particle Effects
Tutorial series: ZBrush Manimal Creation - Part 4: Amphibian Man
Tutorial series: Texturing Techniques by Richard Tilbury - Part 2
Making Of: Le Rabbit - Project Overview by Jose Alves da Silva
Promotion: Digital Art Masters: V4 - Free book chapter promotion
Issue 038
Interview: Sze Jones - Character Modeling Supervisor at Blur Studio
Gallery: 10 of the best 3D artworks
Tutorial series: Next Gen Character Creation for 3ds Max, Maya, LightWave, modo - Part 4
Tutorial series: Photoshop for 3D - Part 4: Curves, Levels, Color Balance & Layer Styles
Tutorial series: ZBrush Manimal Creation - Part 5: Insect-Man
Tutorial series: Texturing Techniques by Richard Tilbury - Part 3
Making Of: Neo-Renaissance Girl - Project Overview by Zoltan Miklosi
Promotion: Digital Art Masters: V4 - Free book chapter promotion
Issue 039
Interview: Alex Alvarez - Founder/Director/Owner of Gnomon
Gallery: 10 of the best 3D artworks
Tutorial series: Next Gen Character Creation for 3ds Max, Maya, LightWave, modo - Part 5
Tutorial series: Photoshop for 3D - Part 5: Layer Masks & Adjustment Layers
Tutorial series: ZBrush Manimal Creation - Part 6: Reptilian-Man
Tutorial series: Creating a Fantasy Scene Using 3D, Photography and Post-Production
Making Of: Control Panel - Project Overview by Andrew Finch
Promotion: Digital Art Masters: V4 - Free book chapter promotion
Issue 040
Interview: Cédric Séaut– 3D artist at Ubisoft
Gallery: 10 of the best 3D artworks
Tutorial series: Next Gen Character Creation for 3ds Max, Maya, LightWave, modo - Part 6
Tutorial series: Photoshop for 3D - Part 6: Creating backgrounds for characters
Tutorial series: V-Ray for 3ds max by Eric Ennis - Part 1: V-Ray GI
Tutorial series: Creating a Fantasy Scene Using 3D, Photography and Post-Production
Making Of: Pirate Hype - Project Overview by Pao (Thitipong Jitmakusol)
Promotion: Digital Art Masters: V4 - Free book chapter promotion
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