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  1. Create photorealistic cars in 3ds Max (Download Only)

    Create photorealistic cars in 3ds Max (Download Only)

    Photorealistic car renders are a staple of the 3D industry, but mastering this subject is notoriously difficult! To lead you through these complex steps, 3ds Max pro Hasan Bajramović explains the process over eight chapters as he guides you through the creation of a 1936 Delage D8 120S. From blocking out the basic shape, modeling the interior, to image-based lighting, this eBook covers it all to help you become a master of creating vintage cars. Learn More
    £9.95

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  2. Create a photorealistic still-life (Download Only)

    Create a photorealistic still-life (Download Only)

    John A. Martini covers the entire process of developing a stunning photoreal scene, from pre-viz and setting up the 3ds Max physical camera, through modeling in Maya, creating objects in 3ds Max, texturing and shading, and finally culminating with in-depth tuition for lighting and rendering the final scene. Featured software includes: 3ds Max, Maya, V-Ray, Photoshop, ZBrush, and NUKE. Learn More
    £9.95

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  3. Beginner's Character Creation in 3ds Max (Download Only)

    Beginner's Character Creation in 3ds Max (Download Only)

    This 8-part e-book on Character Creation in 3ds Max is aimed at beginners. Shareyko Dmitry Petrovich reveals how to turn a 2D concept by Denis Zilber into a fully rendered 3D character, from the first stages of mapping out reference planes, to all-out, fully detailed modeling. Seid Tursic then picks up from there and shows the important lighting and rendering stages that bring a character to life. Packed with a comprehensive detailed run-down of the entire character creation process, this is a useful resource for both aspiring and practicing character artists. Learn More
    £9.95

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  4. Master hard-surface modeling in 3ds Max (Download Only)

    Master hard-surface modeling in 3ds Max (Download Only)

    Arturo Garcia reveals how to turn a 2D concept drawing into an accurate and exciting 3D model of a destructive deforestation vehicle, from modeling through to rendering. Improve your hard-surface work with this step-by-step guide for 3ds Max. Learn More
    £9.95

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  5. Cartoon Critters (Download Only)

    Cartoon Critters (Download Only)

    Creating cartoon animals is a great starting point for anyone who is thinking about having a go at 3D. Cartoon animals are usually made up of shapes and forms that are fairly simple to model, and since realism is not the focus of this kind of work, it gives you an opportunity to be expressive and experimental at all points of the creative process. In this eBook the artists will be talking you through how to approach this task, firstly by concentrating on how to create your idea, but then moving on to the modeling, texturing and post-production. Each chapter provides you with an opportunity to see into the workflow of these outstanding industry professionals and learn valuable techniques you can use in your own workflow. Learn More
    £9.95

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  6. Learn to create realistic shaders (Download Only)

    Learn to create realistic shaders (Download Only)

    Luciano Iurino reveals the key to creating realistic textures in a three-chapter e-book guide dedicated to shaders. Focusing on textures and lighting in 3ds Max, discover how to create the perfect textured finish to your models in this three-chapter e-book guide. Luciano’s lessons will teach you how to create the great results on both the free model provided, which you can also apply to your own assets. Learn More
    £9.95

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  7. 3ds Max character creation (Download Only)

    3ds Max character creation (Download Only)

    Andrew Hickinbottom has notoriously kept his character-creation secrets close to his chest. He reveals all in this helpful project breakdown of his popular stylized character, Olivia. Discover how he tackles modeling, texturing, lighting, and even how he creates convincing backgrounds to sell his characters in the money shot! Learn More
    £9.95

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  8. Building Droids (Download Only)

    Building Droids (Download Only)

    Characters are of course a popular subject for CG artists. However in this eBook series we will be approaching creating characters in a slightly different way. Each of our amazingly talented artists will be provided with a 2D concept and technical drawing of a cool, sci-fi droid. They will then show us how to turn this 2D information into an accurate and exciting 3D model. Many techniques and approaches will be used throughout the series which will provide all of us a great opportunity to develop our own 3D skills. Learn More
    £9.95

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  9. FX Particles and Dynamics in 3ds Max (Download Only)

    FX Particles and Dynamics in 3ds Max (Download Only)

    Branching out from creating stills, this new 3DTotal eBook will instead be looking at how to set up FX and particle systems in 3ds Max. Industry pro Matt Chandler takes on the task of animating some of the most common and popular effects, with water (using RealFlow), smoke and fire (using FumeFX), and snow all included within this six-chapter series. With tips and tricks a plenty, and accompanying movies also included, this really is a great guide for anyone looking to improve their animation skills. Learn More
    £9.95

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  10. Character Production in 3ds Max (Download Only)

    Character Production in 3ds Max (Download Only)

    Over the last couple of years modeling realistic 3D heads and busts has become really popular. In this eBook series Rodrigue Pralier will explain how to do this using 3ds Max and ZBrush. From the basic head model to a highly detailed head sculpt, through to texturing and post-production, Rogrigue will cover every aspect of the creation process, providing us with the perfect opportunity to learn from his experience. Learn More
    £9.95

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  11. Topology (Download Only)

    Topology (Download Only)

    With all topics and skills there are core subjects that must be considered and understood in order to get the best results. When working in 3D, one of those is topology. In this series of tutorials Diego Maia will be talking us through the creation of his interesting character, while explaining how to ensure that your polygons are evenly distributed, ensuring your models can be animated and posed cleanly and efficiently. Learn More
    £9.95

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  12. Blending 3d and Photography (Download Only)

    Blending 3d and Photography (Download Only)

    Mixing 3D and photography is a real skill and you've probably seen it attempted with varying results, as balancing an image containing photographs and rendered 3D elements can be very difficult. Often the 3D in the scene will stick out like a saw thumb. In this eBook Andrzej Sykut will be showing us how to achieve the perfect blend of 3D and photography by demonstrating the best way to take and prepare your photographs as well as create, light and render the geometry you would like to add to you images. Not only is this amazing technique demonstrated in detail but is illustrated with amazing results. Learn More
    £9.95

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  13. Photoshop Texturing (Download Only)

    Photoshop Texturing (Download Only)

    Futuristic vehicles are popular within the CG industry and are often tackled using a variety of software and approaches. Creating a complicated model which then needs to be textured and lit can be a time consuming process, which is only necessary if the model is to be animated or used in a games engine at a later date. If you are creating a still there is an easier way to texture and light your model that will save you a lot of time and which will still produce impressive results. In this eBook Dhilip Somesh will show you how to create a simple 3D model which will then be textured, painted and lit in Photoshop to create amazing futuristic vehicle illustrations. Learn More
    £9.95

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  14. Modeling Human Anatomy - 3ds Max (Download Only)

    Modeling Human Anatomy - 3ds Max (Download Only)

    When creating a model of a human character you have to know how you are going to produce accurate anatomy. As humans we spend a lot of time looking at people and for this reason we are all very talented at spotting mistakes, or anatomy that doesn't quite look right. A good model can easily be spoiled by an incorrectly modeled feature, such as a hand, or an ear. In this eBook we will be shown how to model some of the tricky features that regularly cause artists problems, and hopefully awkward looking anatomy will be a thing of the past. Learn More
    £9.95

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  15. Celeritas - 3ds Max (Download Only)

    Celeritas - 3ds Max (Download Only)

    In this fascinating eBook you will be guided through the creation of a complete spaceship, from concept to a complete, textured model. We begin the series in Photoshop, using some of its excellent features to help create a concept, a vital process for anyone hoping to come up with an original design. That design is then developed in 3D, following a logical and practical approach. You will be shown how to model a low poly base model which you can then develop into a high-poly version and unwrap and texture. This series is filled with all the tips and help you will need to start creating your own cool 3D spaceships. Learn More
    £9.95

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