Tuc Tuc is a precise, step-by-step tutorial eBook which begins with a vehicle model and covers the principals of applying shaders, placing it in a simple scene, lighting and rendering.
The tutorial begins by creating and applying materials for the various parts of the car, such as glass, chrome and tires, as well as texturing some simple geometry that will make up a scene. It then moves onto lighting where the focus will be on setting up a lighting rig and the various parameters connected to this. Finally the series culminates with a section on rendering, where the aim will be to finish with a polished image.
Product details Author
: 3DTotal.com Ltd
: Richard Tilbury
: Luciano Iurino
: 3ds Max 9
: DOWNLOAD ONLY PDF
: 31.5 MB
Chapter 1 - Applying materials and shaders - Part 1
The opening chapter begins with creating and applying materials for the various parts of the car, such as glass, chrome and tires, as well as texturing some simple geometry that will make up a scene.
Chapter 2 - Applying materials and shaders - Part 2
In this chapter we complete the work on the materials and shaders we set in the first part of the tutorial. Some minor changes and fine-tuning will be done later on in the other parts, but for now we define the main aspects of every material of the vehicle.
Chapter 3 - Lighting setup and rig (with HDRi) - Part 1
This chapter looks at creating a lighting setup and lighting rig.
Chapter 4 - Lighting setup and rig (with HDRi) - Part 2
The forth chapter concludes the lighting section by looking at using an HDRi map to create a more realistic lighting for our Tuc-Tuc scene. We also examine how Exposure Control can affect the
final look of a rendered image.
Chapter 5 - Rendering - Part 1
In this part of the tutorial we examine some common render techniques in action, and have a look at Ambient Occlusion and DOF (depth of field).
Chapter 6 - Rendering - Part 2
The final chapter of this tutorial series covers rendering optimization and post-production in Adobe Photoshop.
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Customer Reviews (5)
3ds max tutorials are good
3ds max tutorials are good it helps to improve our skils its very good Review by Raju Bhandari(Posted on 25/08/2010)
Great ebook. You'll learn a lot about how shaders REALLY work. The same goes for lighting. You can use these techniques in pretty much every single scene you create. Review by Robbert van der velden(Posted on 25/08/2010)
Guide is incredible value for money
I couldn't agree more with Nathan, this guide is incredible value for money. Well done 3DTotal on another superb piece of training and especially well done on making sure it can be available to people like me with low student budget in a remote area. Review by Thomas Betts(Posted on 25/08/2010)
Wow....is all I can say
"Wow....is all I can say. I can't believe how packed with information this is! I've never really learned how to properly set up scenes and lighting. This guide has provided me with a huge step forward in making my renders look appealing.
just an FYI...I didn't realize that the files for the scene were included. They aren't WITH the 3Dtotal download, however, there is a big yellow button on a few pages that provides the download link for the scene files. I looked over this at first." Review by Nathan Ledet(Posted on 16/08/2010)
Delivers what's been promised!
This guide delivers what it promises and more. Very well detailed and easy to follow with some techniques which I have yet to see described anywhere else. I especially enjoyed the more creative material creation techniques. Both thumbs up. Review by Alex Vorobiev(Posted on 16/08/2010)