The Master scale, perspective and color in Photoshop workshop will lead students through the process of searching for inspiration, sketching rough ideas, and then developing those ideas into a final painting. Throughout the process the students will become familiar with values and colors and how they can improve the atmosphere of the painting. You will also learn how you can lead the viewer's eye around the image with use of composition and the relationships between different elements. Learn More£160.00
Out of stock.
Alex Troufanov is a renowned games character modeler for one of the world’s biggest games creation studios: Ubisoft. Having worked on hugely successful projects such as the Assassins Creed enterprise, Alex has a wealth of experience creating top-quality game characters. In this workshop on game character creation, Alex will share his entire way of working and show a complete, comprehensive workflow that will allow any artist, to complete a fully modeled, textured and rendered 3D Character that will fit any specification in line with today’s game standards.